Middling return spells doomsday for Man of Steel
Death and Return of Superman arc dropped in 1994
Superman has never been among my favorite superheroes. First, I’m a Marvel girl at heart and I generally don’t care for most DC characters. Second, if there was a DC superhero that I love, it’s going to be Batman. No prep time and by himself. So, it stands to reason that I don’t care for most DC games outside of Batman properties. And so, it continues with The Death and Return of Superman.
Death and Return of Superman follows the plot of the comics well. Superman fights his ultimate nemesis in Doomsday, and he dies in the battle. Shortly after, four other Supermen (Superboy, Cyborg Superman, Eradicator and Steel) show up to claim their rightful place as the Man of Steel. The problem is, however, these guys are not Superman, and it shows. Coast City is annihilated, and it turns out that Cyborg Superman is responsible for the carnage. The other Supermen, including the real Superman himself, return to stop the cyborg menace. If you’re familiar with the comics arc, this is basically what happened there. It’s nothing super complicated and there are no additions or changes for the game. I appreciated it as someone who doesn’t follow Superman that closely because it allowed me to learn something new about a well-known superhero and encouraged me to learn about the comics’ version of the story simultaneously.
Rampaging through the streets of Metropolis to stop crime and Cyborg Superman is a no-frills affair as well. There is absolutely nothing noteworthy or special about the environments and the presentation. Nothing stands out, though the character models and designs look nice. The sprites are nicely drawn and rather large, so they will catch your eye. However, nothing else will. The backgrounds are just there, static and unchanging, and nothing looks particularly interesting. The music is the same. The intro theme is kind of a toe-tapper but nothing about this is going to make you search it out online to add to the collection.
The controls aren’t anything special, either. They’re just standard beat-’em-up controls. There are your standard attacks, a throw, a fireball sometimes, and an ultimate screen-clearing attack that requires energy. While the payoff is the same for all the Supermen, the attack animation is different. It’s kind of cool to see what each character is capable of but it’s by no means anything exciting. And, as is the problem with most beat-’em-ups like this one, you’re going to run into quarter-muncher syndrome. The hits are always unfair, especially with multiple enemies on the screen, and health isn’t exactly plentiful. The bosses particularly are bad about this, and it’s infuriating to no end that you can’t get clean hits against them without taking a brutal beating.
At the end of the day, Death and Return of Superman goes about as well as you’d expect: You fight Doomsday, you play as pretenders to the throne, and you resurrect to stop a greater threat. It’s not terrible but it isn’t great, either. Given that we know how this ended in the comics, is there really a need to play through a middling game that doesn’t do anything special with the Superman name? No. Let this death cycle play out and remain in its grave, respectfully.