Super Mario Maker — 1Q2016 issue

 

A mas­ter­piece in the making

Super Mario Mak­er is the Mario game that isn’t quite the stan­dard Mario fare but is the game you didn’t know you need­ed. It is, along­side few oth­ers, the killer app for the Wii U.
Let’s start with what Mario Mak­er isn’t. This isn’t your reg­u­lar Mario hop and bop, save the princess adven­ture. In fact, lit­tle sto­ry if any exists and Peach is bare­ly men­tioned or ref­er­enced. This is Mario stripped down to his bare ele­ments, show­ing how his adven­tures come togeth­er. It’s also real­ly an excuse to revis­it Mario’s past and get some of the new­er enthu­si­asts up to speed, just in time for Mario’s 30th birthday.
The stage is set by uti­liz­ing some of Mario’s great­est games. Mak­ing an appear­ance are ele­ments from the orig­i­nal plat­form­ing mas­ter­pieces Super Mario Bros. and Super Mario Bros. 3. Join­ing those are sec­ondary great­est hit Super Mario World and the more recent hit New Super Mario Bros. U. All four games rep­re­sent some crown­ing achieve­ment for the every­day plumber and thus have some mer­it for mak­ing you revis­it these set pieces to cre­ate your own masterpiece.
Cre­at­ing that mas­ter­piece is sim­ple and intu­itive. The lev­el edi­tor focus­es on lev­els, not worlds, and wise­ly makes the process quick and pain­less. Want to make a lev­el with 10 Bowsers under­wa­ter only to face off against a lone Ham­mer Bros. before the end gate in Super Mario world style and graph­ics? That’s easy. But this is also where the only gripe that I have with the game rears its head. While you may want to make that stun­ning gaunt­let of pain imme­di­ate­ly, you’re lim­it­ed because of the game’s unlock­ing sys­tem. Game styles beyond the initial two and ulti­mate­ly the major­i­ty of your cre­ation library are unlocked via a time sys­tem that goes by days. You can speed it up, but it’s intend­ed to make you the cre­ator spend sev­er­al days try­ing out the sys­tem and get­ting a feel for new ele­ments in a paced envi­ron­ment. I can appre­ci­ate the sense of not want­i­ng too many ele­ments all at once, but the sys­tem is a lit­tle slow and frus­trat­ing when I have a mil­lion ideas that I can’t ful­ly imple­ment for sev­er­al days initially.
Mario Mak­er looks fan­tas­tic for the most part. The non-lev­el edi­tor graph­ics look great and are crisp. The game runs off the Wii U graph­i­cal pow­er so while your new­er game styles and non-edi­tor graph­ics look good on the Wii U gamepad and on the TV, your old­er graph­ics for most of the styles are going to look a lit­tle bad at 1080p res­o­lu­tion on a new­er TV. Nin­ten­do took a risk in not jazz­ing up the old­er game styles and it paid off, quite hon­est­ly. I’d rather play a SMB3 lev­el in the way that it would have looked on the orig­i­nal NES than a fixed ver­sion that’s been changed.
In addi­tion to the graph­ics, the sound­track is a mix of new and old. The main themes asso­ci­at­ed with each game style and lev­el type (Ground, Under­wa­ter, Under­ground, Cas­tle, Air­ship and Ghost House) are remixed for use dur­ing the edit­ing process. They are found, though, in their orig­i­nal form when an actu­al lev­el is played. The remix­es are great and bring some­thing new to the table, while using the orig­i­nal ver­sion does a lot for immer­sion. The game’s illu­sions to spir­i­tu­al pre­de­ces­sor Mario Paint don’t hurt, either. It, too, had a unique sound­track and hear­ken­ing back to that era of cre­ativ­i­ty in sev­er­al places such as the sound­track is a  wel­come inclusion.
What I love most about Mario Mak­er is its sense of Mario love. It’s not afraid to let the gamer take con­trol and it’s also about Nin­ten­do let­ting folks in to see the wheels turn behind one of its most icon­ic fran­chis­es. Nin­ten­do clear­ly loves Mario, whether it’s from a mon­e­ti­za­tion point of tak­ing its inter­nal lev­el edi­tor and turn­ing it loose on the pop­u­la­tion, or from the stand­point that Mario is Nin­ten­do and he’s been giv­en the roy­al treat­ment for a job well done for the past 30 years. Super Mario Mak­er is the company’s love let­ter to Mario fans and well done let­ter at that.

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