Not technically a knockout
Knockout Kings packs a punch for PSOne
Ah, Electronic Arts aka Crunch Time World Headquarters, how gamers love thee (sarcasm inserted). Beginning in 1995, there wasn’t a sports game, collegiate or professional, that was not given EA’s sports label “the game amongst sports games.” When you saw officially licensed sport game commercials in the late ’90s to early 2000s, nine times out of 10 they would be from EA Sports. I have played some titles in EA’s Madden series but my main experience with EA Sports came during my junior year in college when I played an EA game that featured the best of professional boxing to determine who was truly the undisputed best amongst them. Knockout Kings 2000 stepped into the ring and put on a show.
In Knockout Kings 2000, you get to play as one of 25 legendary professional boxers such as Marvelous Marvin Hagler, “Smokin” Joe Frazier, Sonny Liston, and my favorite, the “Greatest of all Time” Muhammad Ali. In addition to these classic boxers, you can create your own boxer like I did with boxers named “Bustajawzs” or “Crusher Bear”. Depending on which option you choose, you’ll be fighting at well-known sport venues such as Caesar’s Palace and Great Western Coliseum in either the Championship, Slugfest or Training modes.
Despite EA’s attempt to faithfully render each professional boxer’s and venue, the graphics are of PSOne quality. It can be difficult to see boxers unless you have excellent mastery over the game’s camera system, which brings out the scenes in better quality.
The controls in Knockout Kings 2000 are simple and do not require complicated movements unlike other fighting games. The super punch is very easy to perform, which is a blessing since I’m a button masher at heart. I can say with confidence that after a few bouts, I became a new world heavyweight champion going straight to training to maintain my competitive edge.
EA did excellent in the music department with each mode having a unique theme for training and various music styles for the Championship and Slugfest modes. I especially like the ’50s-like guitar entrance theme and a hip-hop horror mix that brought fear to my opponents’ hearts when I used my “Crusher Bear” character. The sound was top quality, and EA gave upcoming artists such as Androyd, Alien Fashion Show and my personal favorite rapper, O, a place to shine. O provided the main theme “In the Game” as well as a music video with cameos by Hagler, Roy Jones Jr., and Floyd Mayweather Jr., which was a nice touch.
I like a lot about Knockout Kings 2000 but there are some problems. The camera needs adjustment so the fighters can be seen properly but even worse the modeling of each fighter looks like EA rushed its programmers. The fighters are unrecognizable, which is disappointing. Another issue that I had was in the training session where I wanted to learn combo techniques. The training wanted to rush my learning, resulting in little training value for my boxer. My final problem was announcing calls. While I appreciate that respected boxing commentators Al Albert and Sean O’Grady called the action, their timing was off sometimes on making crucial commentary, or they were not made at all.
Knockout Kings 2000 is a great sports game for the PSOne. While EA is known for cash grabs, and low-quality work on their games, I believe that they found the magic formula for success with this.