Legend has it Mystical Ninja origin is great
The quirky ninja series had a rousing start on the Super NES
Everyone must start somewhere, even video games. Even the most successful video game series have humble beginnings, where new ideas are brought to the table to establish a hopefully successful series. So, it goes with one of my favorite series, Mystical Ninja. While it’s not super popular here in the West, Legend of the Mystical Ninja opened the doors for the series to make an impression on me in the late 1990s. It’s debatable, though, if it cleared up the mystery surrounding the appeal of the series for me.
Legend of the Mystical Ninja is weird and anachronistic in everything that it does. Set in an alternate feudal Japan, Goemon and Ebisumaru (Dr. Yang and Kid Ying renamed in game) realize there are some strange happenings going on in Oedo. After some investigation, they discover that Princess Yuki has been kidnapped and they set out to rescue her. Along the way, they meet up with an ally in fellow ninja Yae, fight future ally Sasuke and travel to different historically accurate locations in Japan. This should sound familiar because it’s basically the plot of the excellent GI favorite Mystical Ninja Starring Goemon. Swap some elements and character names and you’ve got the basics of that game.
But what sets it apart from some of the later entries is the presentation. Legend, unlike Starring Goemon, is a side-scrolling affair. The health meter and the purchase of damage-negating items are the same, but instead of being an over-the-shoulder 3D romp, this plays more like The Legend of Zelda: A Link to the Past. And that works well in its favor. The game looks nice and has charm. It’s bright and colorful with big sprites and interesting animations. For an early Super Nintendo title, you can’t go wrong with looking like a nice hop ‘n’ bop. The soundtrack is suitably nice as well. It’s no Starring Goemon but it has a few decent tracks that will remind you of the sound the later games are known for.
Because it’s like Link to the Past in looks, it’s a lot like that game in playstyle as well. The controls work well with the SNES layout, and it’s easy to get things going when you want to move around the playfield. My only gripe is that it’s a little hard to remember which button controls special moves. Otherwise, it’s a standard action platformer for the SNES, which means it’s going to play cleanly and make no fuss about its mechanics.
Legend of the Mystical Ninja is a decent Western beginning for the Goemon franchise. It has a lot of charm, it looks good, plays well and doesn’t forget its roots. As the introduction to the series in North America, it made a good first impression with its quirky sensibilities and gave birth to a legend.