Otaku Corner: Death Note Vol. 9

Death Note wrapping up in its usual suspense-filled way

Brandon-2012-cutoutScholarly. Resourceful. If I had to describe Light Yagami, I would use these words to characterize him as well as to say that I could see him becoming a future minister of justice for Japan. However, since Mr. Yagami (aka Kira) has possession of the Death Note, I could only think of two words to describe him: tyrant and murderer. In the ninth volume of “Death Note,” Light’s actions fit my latter descriptions of him as his actions continue to have devastating reactions on the United States and Japan.
At the end of Volume 8, Light’s plan to use U.S. Special Forces to attack Mello’s hideout failed greatly because of the involvement of the shinigami Sidoh, the use of the ransom Death Note and use of the Shinigami Eyes by one of Mello’s henchmen. As a result, the Special Forces members along with current U.S. president David Hoope were killed. Reeling from Mello’s brilliant attack, Light devises an attack plan using Misa’s Death Note and having Soichiro make a deal with Ryuk for the Shinigami Eyes. Light’s plan worked successfully in eliminating Mello’s henchmen in addition to recovering the Death Note and finding out Mello’s true identity, but Soichiro was killed by one of Mello’s men, who faked his own death.
During these events, the SPK discovers that they are being disbanded amid a declarationDeath Note Vol. 9 cover of surrender to Kira by acting U.S. President George Sairas. This forces Light to go through a combined barrage of attacks by  Near and Mello in order to disrupt and expose Kira within the Japanese task force. During this three-way battle, Light’s, Mello’s and Near’s tactics result in  decisive wins for each man. In the final chapter, Light ultimately comes out on top by using Demegawa and Sakura TV to reach Kira supporters and rally them to siege the SPK headquarters while taunting Near to escape while he is able.
Like all of the other Death Note volumes I’ve read, Volume 9 still keeps the intriguing mix of supernatural horror and mystery. However, this volume had me thinking that Ohba-san and Obata-san wrote and drew this volume while watching a marathon of the show “24.” While reading, I noticed that while Light has his keen ability to take on many challenges, he also knows that he has Near and Mello standing in his way. I also like how Ohba-san and Obata-san set up Mello and Near as cooperative rivals. Mello tells Near that he is not a tool to capture Kira and threatens to shoot him, but they exchange clues regarding the Death Note when Near gives Mello the only picture available of him. As the Death Note saga begins to close, Light is so close to his dream, yet so far with Near and Mello on his heels.
Credit again goes to Viz Media as they continue to do an excellent job of translation and adaptation, this time assigning the tasks to Tesuichiro Miyaki. Miyaki continues the challenging-yet-successful task of presenting Death Note to the English audience.
I’m getting close to the end of reviewing the Death Note manga series. With only three volumes left, I’m kind of torn between rooting for Light’s noble cause to eradicate evil and L’s heirs continuing his legacy of genius. However, after all that Light has done to criminals and non-criminals alike, I can only take one side: Team Ryuzaki.

Brandon Beatty is editor at large of Gaming Insurrection. He can be reached by email at brandonb@gaminginsurrection.com

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Marvel character highlight #22: Iceman

Name: Robert Louis DrakeIceman - fix

Alias: Iceman, Bobby Drake, Frozen One, Frosty, Drake Roberts, Iceface, Iceheart

Affiliation: X-Men, X-Factor, Murder Circus, Excelsiors, The Twelve, Chosen, Defenders, Secret Defenders, Champions

Special abilities: Iceman is classified as an “omega-level mutant.” Iceman can lower his body temperature and generate intense cold from the atmosphere around him. With his body temperature lowered, he can produce ice structures, generate and fully control ice, and freeze  and unfreeze anything. He can manipulate ice on a cellular level, use thermal vision as well as generate clones and freeze the Earth and spread his consciousness throughout the ice on a global scale.

Background: Robert Drake lived a normal life until one day, as a teenager, he was on a date with a young woman when a bully from school attacked. He pointed his hand at the bully and the attacking boy was encased in a block of ice. A local mob heard of the incident and gathered to lynch Bobby. After being placed in jail to keep away from the mob, fellow founding X-Men member Scott Summers came to rescue him. He and Summers fought until Charles Xavier arrived to save both teens. He joined the team with other founding members Jean Grey, Warren Worthington III and Hank McCoy and battled early X-Men foes Magneto and Juggernaut. While on the team he further developed his powers and gained control of them. As a founding member of the X-Men, he was captured by the sentient island of Krakoa and was rescued by the next generation of the team. He later quit the X-Men and founded X-Factor with the other original members of the X-Men.

Relationships: Opal Tanaka (girlfriend); Annie Ghazikhanian (girlfriend); Lorna Dane (Polaris), girlfriend; Raven Darkholme (Mystique), girlfriend. Note: Robert Drake’s sexuality has been confirmed as gay.

First Versus appearance: X-Men: Children of the Atom

Appearances in other media: The Marvel Super Heroes (animated), Spider-Man and His Amazing Friends (animated), X-Men: The Animated Series (animated), X-Men: Evolution (animated), Wolverine and the X-Men (animated), The Super Hero Squad Show (animated), X-Men (film), X2: X-Men United (film), X3: The Last Stand (film), X-Men: Days of Future Past (film), Fantastic Four (1997, video game), X-Men: Children of the Atom (video game), Marvel vs. Capcom (video game), Marvel vs. Capcom 2 (video game), X-Men Legends (video game), X-Men Legends II: Rise of Apocalypse (video game), Marvel: Ultimate Alliance (video game), Marvel: Ultimate Alliance 2 (video game), Marvel vs. Capcom 3 (video game), Ultimate Marvel vs. Capcom 3 (video game), X-Men: Destiny (video game), Marvel Super Hero Squad Online (video game), Marvel Avengers: Battle for Earth (video game), Lego Marvel Super Heroes (video game), Marvel Heroes (video game)

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Strip Talk #24: Get ready for the deluge of comic book movies

Lyndsey-2013-cutout-onlineThe deluge of comic book movies these days is like heaven-sent mana for a geek like myself. The sheer volume alone is overwhelming, and the majority of them happen to be good. I will properly confess that I wasn’t anticipating the quality of the majority, but it’s a welcome problem to have because it could always be worse.

If your name is Marvel, you have done extraordinarily well. Basically, everything they touch is gold. Captain America: Civil War was HUGE; we’re talking billions in box office receipts. Even the B-Team movies (i.e. the spinoffs) such as Ant Man and Guardians of the Galaxy have exceeded expectations and made buckets of money for the Marvel brand. So, we’re good here because just about everything about Phase III is going to translate into critical acclaim and financial windfall.

If your name is DC, you have some issues and we have concerns about you going forward. DC’s cinematic universe just can’t seem to get it right, whether it’s the poor characterization of Superman’s solo film, the tepid Batman vs. Superman or the silliness of Suicide Squad. It seems that DC is struggling to tell even the most basic stories about its legendary stable of heroes. Superman’s movies have been mostly miss since the ill-advised reboot attempt in 2006 with Superman Returns. Batman has been mostly good since the Christopher Nolan trilogy wrapped up with Dark Knight Rises, but there is yet another new face under the cowl — Ben Affleck — that’s going to have to carry major burdens. Suicide Squad has been hit or miss, with either enthusiastically great or horrible reviews. DC has got to get its act together if it’s serious about competing with the Marvel juggernaut in any way, shape or form.

If you’re not named either DC or Marvel and you’re producing a comic property, chances are you’re the X-Men or Wolverine. Fox handles the X-Men and it shows immediately that they’re not Marvel (despite being a Marvel property in ink). While First Class and Days of Future Past were wonderful and a great restoration of the X-Men name from the horrific days of Last Stand, the more recent Apocalypse nearly destroyed the goodwill that the franchise has managed to earn back. Poor pacing and character development of prominent X-Men such as Storm and Psylocke does not endear the series to anyone looking to see the merry band of mutants make a comeback. While Deadpool did extremely well for Fox, it’s hard to see where they’re going after this except for more X-Men/Wolverine and more Deadpool.

I’m all for the gaggle of movies expected to release in the next months to few years. By the time you read this, Doctor Strange and Thor: Ragnarok will have been released and we still have on the horizon Wonder Woman, Black Panther, Captain Marvel, Justice League, Avengers Infinity War, Guardians of the Galaxy Vol. 2, Shazam, The Flash, Aquaman, Justice League 2, Cyborg, Green Lantern Corps, Spider-Man: Homecoming, an Old Man Logan/Wolverine final movie, Ant Man and the Wasp, and several TV properties such as Luke Cage, and future seasons of Jessica Jones, Arrow, the Flash, Daredevil, Iron Fist, Cloak and Dagger and Agents of S.H.I.E.L.D. If that doesn’t keep you busy and informed on comic adaptations, you’re missing quite a bit.

You can’t escape the prevalence of comic books in cinema, especially now that the mainstream public at large is invested in either Marvel or DC and second-tier characters like Groot are household names. You know you’ve jumped into mainstream consciousness when the bandwagon fans are sympathizing with the Winter Soldier without knowing his background and up-to-date biography. But it’s not really for the bandwagoneers, is it? It’s more for us, the comic book faithful who won’t turn down a movie about a superhero because, well, superheroes. I don’t know about you, but I’m about to be a little kid on Christmas morning once again.

Lyndsey Hicks is editor-in-chief of Gaming Insurrection. She can be reached by email at editor@gaminginsurrection.com

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Anime Lounge #14: Death Note Ep. 1-6

Death Note-animeAnime-LoungeSeries: Death Note

Episodes: 1 to 6

Premise: A young man named Light Yagami is bored and incredibly gifted mentally. He’s looking for things to do outside of hacking the national police database and is preparing to go to law school for a career in criminal justice. One day, while in school, he happens to notice a strange book appear outside. He opens it and finds a shinigami, named Ryuk, that’s bound to follow the person who finds it. Light’s discovery and subsequent dealings with Ryuk and his Death Note begin the twisted tale of justice as a means to an end.

Is it worth watching?: YES. This is one of the best anime to be released in the past 20 years. It’s got everything you could want: Suspense, drama, several murder mysteries, a plot that makes you question life choices and characters to root for.

Breakout character: There are four: Light, Misa, Ryuk and L. Each of the four is central to the story and yet, all manage to steal the show in their own way.

Funniest episode: Episode 1, “Rebirth.” The opening episode finds Light interacting with Ryuk once he obtains the Death Note, which is hilarious for several reasons. Light doesn’t seem to be that enthralled with a death god near him and he immediately uses his powers of deduction and reasoning to come to several conclusions about the Death Note and its usage. Their interaction is always fun and serves to set up the way the rest of the series flows ultimately.

Where it’s going?: Light is in control for the first few episodes. He’s still learning the ropes with the Death Note and understanding how it works, and what kind of justice he can enact: Righteous or malicious. How Light continues to succeed in staying hidden and not getting caught is the name of the game going forward. It’s worth it to watch to see just how Light stays ahead of the game and avoids suspicion from the most talented investigator in the world, L.

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Top 5 on The Strip: Things wrong with the Super Mario Bros. movie

Mario and Luigi

John Leguizamo and Bob Hoskins as Luigi and Mario.

1. Their names aren’t Mario and Luigi Mario
According to the authoritative guide to all things Mario – MushroomKingdom.net – the script called for the Mario Bros. to have a last name. The characters were never given names in the game series and the producers decided that because they were the Mario Bros., their last name must be Mario. According to the site, creator Shigeru Miyamoto was quoted in Game Informer as having “laughed rather loudly” when he heard this info.

 

Samantha Mathis as Princess Daisy

Samantha Mathis as Princess Daisy

2. Princess Daisy is not the ruler of the Mushroom Kingdom
Princess Daisy, first introduced in the Game Boy’s Mario Land, does not rule the Mushroom Kingdom; she’s the leader of Sarasaland. Luigi isn’t even present in the game, though he later develops a relationship with her as Mario and Peach’s counterparts.

 

Thwomp Stompers as worn by Big Bertha.

Thwomp Stompers as worn by Big Bertha.

3. The Mario Bros. naturally jumped high, without the need for special boots
The weird jump boots in the movie really had nothing to do with Mario games. Also, Big Bertha is a fish in the game, not an actual woman.

 

Goombas

Goombas

4. Goombas are not reptiles of any kind
We’re not sure why the goombas were made to be tall reptilian-like creatures when they’re literally living mushrooms gone bad.

 

Dennis Hopper as King Bowser Koopa.

Dennis Hopper as King Bowser Koopa.

5. Bowser isn’t a lizard creature; he’s a turtle
While Dennis Hopper made a believable Bowser, King of the Koopas, sadly, he isn’t a lizard. Bowser has been confirmed to be an evil turtle with a spiked shell.

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Otaku Corner: Death Note Vol. 8

L continues to inspire justice in Death Note Volume 8

Brandon-2012-cutoutFour years after his death, the world’s greatest detective L continues to challenge Light Yagami in the most intense  game of cat and mouse via his successors. Will L and company triumph or will Light have the last laugh? The answer to these questions awaits in Death Note Volume 8: Target.
Written by Tsugumi Ohba, drawn by Takeshi Obata and published by Viz Media, Death Note Volume 8 lives up to its subtitle. At the end of Vol. 7, we left Light (Kira/the second L) — the newest member of the NPA’s intelligence bureau — unchallenged in making his idea of a crime-free world come to fruition. However, he was unprepared for a two-pronged attack from Mello and Near, L’s true successors. Mello joins with an organized crime group to kidnap Light’s sister, Sayu, while Near gains the support of the president of the United States to form the SPK (Special Provision for Kira). Both parties’ main objective is to capture Kira and the Death Note.
For a brief period, Light and Near cooperate to rescue Sayu while Light’s father, Soichiro, leaves for Los Angeles to deliver their Death Note to Mello’s henchmen. Although Sayu was safely recovered, the notebook fell into the hands of Mello, allowing him and the gang’s boss, Rod Ross, to eliminate individuals who sold various illegal goods without Ross’ permission as well as three senior members of the SPK.
As the psychological warfare continues, U.S. President David Hoope gets thrown into the fray via Mello, whoDeath Note Vol. 8 cover states that his group would give the U.S. Kira’s notebook in exchange for funding, weapons and shared use of the SPK’s satellites. Facing a potential global crisis, President Hoope briefly complies with Mello’s requests but also notifies Light. Light promised to protect the president but also requests use of special forces soldiers to combat Mello and his group. Unfortunately, Mello was able to use the shinigami Sidoh to eliminate the soldiers at the same time President Hoope was eliminated, possibly by Kira (aka Light).
Volume 8 continues the tried-and-true formula that made Death Note a smash success: A great storyline that combines action and mystery with elements of supernatural horror. I still can’t keep my jaw from dropping to the floor when I read about Light and his plans to keep him steps ahead of the task force, Mello and Near while acting as L and Kira. As Death Note continues, you will form a view of Light Yagami: On one side, you admire Light’s intelligence and his just goal to make the world a better place, while on the other side you despise him and root for his downfall.
The art by Obata-san is flat-out awesome, from character design to the locations in America. You will have to give Mello and Near credit; they’ve made some game-changing moves of their own such as Near letting Light take the lead while he still has authority over U.S. law enforcement, while Mello uses the mafia and resources to force the U.S. president to give him money and other support to slow down Kira and Near to stay on top. Viz media, again, did an excellent job of adapting and translating, this time entrusting both tasks to Tetsuichiro Miyaki.
Volume 8 continues the nonstop battle of good vs. evil with the victor claiming the  weapon to END all weapons. While reading, I felt like I got a front-row seat to a three-way battle of devious minds that are determined to be triumphant. Who will prevail?

Brandon Beatty is editor-at-large of Gaming Insurrection. He can be reached via email at brandonb@gaminginsurrection.com

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Property review: Super Mario Bros. Super Show & The Adventures of Super Mario Bros. 3

SMBSS cartoon

The Super Mario Bros. Super Show

Mario impresses in cartoon form

Super Mario Bros. Super Show Vol. 1

When you’re able to have a live-action show and you’re a household name throughout the world, you can afford to do whatever you want and take whatever licenses you want with your own source material. The Super Mario Bros. Super Show did just that over the course of a year with the live-action adventures of Brooklyn-based Mario and Luigi and the animated capers of the Mario Bros., Princess Peach and Toad.
It seems odd to say a year is enough time to explain the happenings of the Mushroom Kingdom, but the weekly show lasted 52 episodes and fully explored the world that Mario and Luigi found themselves in after getting sucked down a warp pipe. The show captures the essence of Super Mario Bros. and even throws in quite a few references and ideas from Super Mario Bros. 2 Japan and USA. The level of detail is a bit haphazard from time to time (there are some anachronistic things in the animated portion of the show — such as Bowser being in charge of Wart’s minions), but overall the show is extremely well done and entertaining. And, as a Mario fan, you get a glimpse into the early days of Mario mania, the time before Mario was as recognizable as Mickey Mouse.

Like the games?: 8.5
Acting/Voice acting: 7.5
Story: 8

Overall: 24 out of 30 or 8

 

The Adventures of Super Mario Bros. 3

The Adventures of Super Mario Bros. 3

Super Mario Bros. 3 animation soars

The Adventures of Super Mario Bros. 3

Of the three Mario-based cartoons produced, The Adventures of Super Mario Bros. 3 has the distinction of being the best and most accurate. Sure, some of the Koopa Kids’ names are changed, but you still know it’s Mario and that it’s unmistakably Super Mario Bros. 3, one of the most popular games of all time.
The story is closer to the games this time with Mario and crew taking on Bowser and the Koopalings’ various plots to enslave the Mushroom World and — unsurprisingly — humanity. The animation is slightly rough in the beginning episodes but by the end of the series, it picks up and looks more like the game in terms of quality. The voice acting is top-notch from start to finish, even if our favorite captain, Lou Albano, no longer provided the voice of Mario.
If you like Super Mario Bros. 3 as much as we adore the game, you probably already own the series on DVD, which doesn’t have extras, sadly. The best reason to own this, however, is for the novelty and Mario collection completion sake.

Like the games: 9
Voice acting: 9.5
Story: 8

Overall: 26.5 out of 30 or 8.8

 

HOW WE GRADE
We score the properties in three categories: Casting (or voice acting in cases of animated), plot and similarities to its source material. Each category receives points out of the maximum of 10 per category and 30 overall. The percentage is the final score.

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Strip Talk #23: Animated Mario has wins, losses over the years

Lyndsey-2013-cutout-onlineCartoons, to me, fall in the same sphere as anime and comic books. If you tell a good story, I don’t care what medium you choose to tell it in. If it happens to be about something I love, chances are I’m even more for it. So it goes with Mario. I have loved the portly plumber since 1988, the first time I played Super Mario Bros. and died on the first goomba on the first level.
With that love of Mario cemented, I started looking for other avenues in which to pursue my affection. I found them in the only animated Mario show out at the time: The Super Mario Bros. Super Show.
Super Show was fantastic in the fact that Captain Lou Albano and Danny Wells really were Mario and Luigi for the live-action segments, and the animated portion of the show was really well done. Super Show got a lot of things Mario right, despite the combination of the then-unheard of Japanese version of Mario 2, Mario 2 USA and the first game. But, while I loved Super Show, the fever pitch in America for Super Mario Bros. 3 began and it was then that I truly fell in love with animated Mario.
The Adventures of Super Mario Bros. 3 is one of my favorite Nintendo-themed properties.
First of all, it was based on Super Mario Bros. 3, one of the greatest games ever made and one of the few The Adventures of Super Mario Bros. 3 games that lived up to the hype that preceded it. Second, the animation was great and really made you think about things from the perspective of the world Mario was in. Sure, I didn’t like the references to the real world because I associate Mario with fantasy and the Mushroom Kingdom, but I could kind of look past all of that so long as it didn’t happen that often. What Adventures did was take the concept of Mario the game to Mario the cash cow, meaning Mario was everywhere at this point. It didn’t hurt that McDonald’s had toys based on the game and TV show in their Happy Meals at this point, either.
After the hype of Adventures died down, though, there wasn’t much animated that I really cared for. Super Mario World’s cartoon didn’t do it for me and it didn’t seem to have the same magic that the previous cartoons captured from the games.
The brief cornucopia of Mario animated brilliance came to an end, and there haven’t been any replacements since. At least the game was fun while it lasted.

Lyndsey Hicks is editor-in-chief of Gaming Insurrection. She can be reached by email at lyndseyh@gaminginsurrection.com

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Anime Lounge #13: Free!

Free -- Anime Lounge

Anime-LoungeSeries: Free!

Episodes: 1 to 12

Premise: Three friends — Haruka, Nagisa and Makoto — decide to begin a swim club after a fourth in their group, Rin, reappears in their lives after living abroad and rejects their offer to swim together again. The trio recruit another member, Rei, into their club and begin in earnest to resurrect their old swim club and try to make it to Nationals.

Is it worth watching?: Yes. It’s got competition and friendship, which is standard for most anime these days. Also, if you’re into that sort of thing, the animation used in the muscles in this swimming anime is expertly drawn.

Breakout character: Rin Matsuoka. Rin comes across as a pretty dark jerk, but he’s got his reasons for staying away from the group. He’s interesting and he’s written well because of the realistic way in which he comes back to his roots after a long absence. The struggle is there but the way he manages it makes it worthwhile to keep watching.

Funniest episode: Episode 4, “Captive Butterfly.” It’s all about teaching one of the club members to swim, which is kind of the point of having a swim club in the first place. We won’t reveal which member can’t swim, but the efforts to teach are what make the episode hilarious. Also, searching for the perfect swimsuit in the episode also end in hilarity.

Where it’s going?: The Iwatobi High Swim Club trains hard to make it to Nationals. Their efforts will not go in vain, we promise, and it remains to be seen if they can patch things up with their former friend Rin. How they go about reaching these two goals is the best and brightest part of acquainting yourself with Free!

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Otaku Corner: Cosplay is not Consent

Godzilla Guy panel-Otaku Corner

Sean “That Godzilla Guy” McGuinness hosts the “Cosplay is not Consent” panel during Nashicon 2015. | Photo by Brandon Beatty

Say it loud and proud: Cosplay is not Consent

Brandon-2012-cutoutI’m diverting from the normal course of reviewing the latest in anime and manga for a new segment called “the otaku tent.” I’ll give my thoughts on issues that not only affect otaku, but also other fellow fans of geek culture. Don’t worry, Otaku Corner will still do reviews of great anime and manga. This quarter, however, is a topic that affects more than just fans of anime. I feel that as a fan and fellow con-goer, this requires an immediate call to action.

GI Editor-in-Chief Lyndsey Hicks has recently written columns about issues regarding equality in geek culture. Those articles were written not to put down the entire male geek population, but to ensure that no gamer or fellow geek is discriminated against in our diverse-yet-awesome world. After reading her columns, I felt compelled as a fellow gamer/geek to write about a movement called Cosplay is not Consent. While attending Nashicon 2015 in our hometown of Columbia, S.C., Lyndsey and I sat in a CNC panel hosted by fellow Columbian Sean McGuiness. McGuiness is a known fixture in our city’s con scene as “That Godzilla Guy,” who sets up shop at Nashicon and Banzaicon, displaying excellent drawings of the King of Monsters and his cohorts.

During his panel, I learned about CNC and why it was unfortunately created and needed. Last year, there was an attempt of sexual misconduct toward an underage Nashicon attendee. The alleged perpetrator was found and reported to con staff and police, but if that attendee had not spoken up, it would have been a different conclusion. This is sad because incidents like this one are not isolated to Nashicon. In 2013, Seattle’s Aki-con experienced a public relations disaster when a special guest DJ was charged with sexual assault against a minor attendee. Despite his capture, Aki-con’s handling of the situation resulted in Aki-con being liable and losing dedicated attendees.

After the panel, I spoke with McGuiness and learned that cosplayers (especially females) are catching inexcusable levels of hell for either dressing too provocatively or being a poser. To me, a fan is a fan be it either anime or video gamer. It takes CRAZY levels of courage to do a cosplay of a favorite character and brave their way while at cons without the side looks of either an ultra fan or bible-thumper. My fellow geeks, I need to say this: Alienating our own kindred AIN’T COOL. I also have massive beef with dudes that are perverts toward women cosplaying or not.

In my six years writing for GI, I’m VERY fortunate to have learned from a gamer that eats, breathes and sleeps video games and geek culture, and also has the intelligence to make sure that this publication is on the mark in getting to the public on time. With all of the stupidity in our society, I’m glad that people such as Sean McGuiness are stepping up to make our anime — and similar conventions — which we thrive in are welcoming to all. I’m sending out a call to all my gamers, larpers, comic book fan, bronies and all geeks: If we see harassment of another geek, whether it be inappropriate touching or putting down one’s fandom, PLEASE step in or report it to con staff so that they can do what is need to stop it. ENOUGH IS ENOUGH, fellow geeks. Let’s step up like our favorite characters and fight against evil. Let’s say to the world COSPLAY IS NOT CONSENT.

Brandon Beatty is editor-at-large of Gaming Insurrection. He can be reached at brandonb@gaminginsurrection.com

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