X-Men: Days of Future Past
20th Century Fox, 2014
X-cellent return to form
Set aside any preconceived notions you may have had at the announcement of a new X-Men film. We’ll wait because we know just how hard that may be to do. Now that it’s out of the way, let’s get down to business.
X-Men Days of Future Past is phenomenal.
Everything that went wrong with The Last Stand (editor’s note: See 2Q2014’s property review) has been corrected. See, the acting wasn’t the problem; it was the storyline and the execution. Days of Future Past manages to take the bleak problems of its predecessor and turn them into bright spots, ironically, because Days of Future Past is a bleak and dark turn of events for the merry band of mutants.
Days of Future Past, while different from the Animated Series and the comic book original, is a solid adventure for the X-Men. The story posits that a single assassination is the linchpin that leads to the extinction of mutants by the Sentinels, aggressive mutant-hunting robots of the future. By stopping the assassination of Dr. Boliviar Trask, the X-Men will prevent the genocidal Sentinels from ever coming into being and, more importantly, prevent the slaughter of millions of humans and mutants, alike. To do this, they send Wolverine back into time to the point of divergence and hope that he can convince estranged friends Charles Xavier and Erik Lensherr to work together for the common good once more.
The story takes some twists and turns, but by the end, you realize that this is a story of redemption and broken dreams healed. That’s not just for the characters, but also for the movie franchise. Let’s face it: Last Stand was horrible and a desecration of all that stands in the X-Men universe. Days of Future Past gets everything right and then some, starting with the re-emergence of Patrick Stewart and Ian McKellen. Next comes the healing of story butchering. Events that take place in Last Stand (no spoilers!) are erased throughout the film, but in particular the last five minutes of Days of Future Past quickly place a stake through the heart of Last Stand. Finally, comes the attention to detail, which is a major component of any comic book adaptation. Sure, Days of Future Past takes some liberties with the source material, but we’ll allow it if it means the story will flow better. Here, it does and the changes make sense. There’s no half-baked change for the sake of change.
Something else that Days of Future Past manages to accomplish is a sense of clarity. A time-traveling tale can be confusing with the lack of the right amount of distinguishing features to differentiate between eras. However, the film has a stunning amount of clarity, which makes everything obvious as to which time period is at the forefront. We had no trouble understanding the chain of events of the film — despite a lot of jumping between 1973 and 2023 — and additionally, the powers of all mutants involved were correct and instantly clear. That’s what happens when there is an obvious and immense level of detail paid to the source material, something Last Stand sorely lacked. And, unlike its predecessor, we had few gripes. We would have liked to have seen more Quicksilver and more of the newer mutants who joined the cause. Also, a little elaboration on the answer to the question of how the Sentinels evolved to the future state would have been nice, considering that original version’s answer of Mastermold was left out of the film entirely. However, those are small quibbles and a small price to pay for such a large love letter/apologetic note to fans.
Days of Future Past serves a multipronged purpose: pacify the veteran X-Men film fans; fix the problems of Last Stand; continue the story of the uncanny mutants through the First Class cast; continue the reboot of the film franchise; and serve as the swan song of the original trilogy’s cast. Days of Future Past manages to complete its tasks and usher in a new era of prosperity and promise for one of the most recognizable comic book franchises ever. Days of Future Past is an x-cellent return to form.
Like the comics: 7
Overall score: 27 out of 30 or 9
How we grade
We score the properties in three categories: Casting (or voice acting in the case of animated), plot and similarities to its source material. Each category receives points out of maximum of 10 per category, and 30 overall. The percentage is the final score.