
Photos courtesy of MobyGames.com
Grab your gear and hit the slopes
SSX can get a little … well … Tricky. OK, yes, I went for the easy joke, but it’s one that
can be made with a solid title in SSX Tricky. Tricky tends to take the best things about the SSX franchise and make them better. And that’s better for everyone because snowboarding games of the time weren’t exactly freshly powdered experiences.
Tricky settles into its role as a snowboarding simulator with slick visuals and an added bonus of interesting characters. The easiest way to describe playing Tricky is that it’s you versus the mountain, and well, sometimes you versus the other characters versus the mountain. While the World Circuit mode is touted as a main attraction — and it is certainly is for several reasons — the mode that does the most for me is Free Ride. There’s nothing quite like running down the tracks and pulling off tricks without other characters to annoy you. The characters aren’t really that annoying, and the rivalry system is fun, but I preferred my solitude while learning the game and Practice and Free Ride provided that easily.
Those slick visuals are also on display throughout the different modes, and it
immediately sets the game apart from its competition of the time. The game flat-out looks great on the GameCube, and the other console versions looked great, too. The GameCube version has an interesting control scheme that lends itself to rolling down the slopes, and it’s intuitive and becomes second nature as you become more comfortable pulling off various tricks. For that increasing level of comfort, you are rewarded with bigger and better items that should help you improve as well as make you look a little better on the track. It’s that drive to unlock these goodies and tracks that keeps you coming back to Tricky.
That’s all alongside the soundtrack, which is excellent, too. There are a few vocal pieces with the instrumental tracks for the different levels, and all are appropriate for the
atmosphere EA wants to convey. In particular, the remix of Run DMC’s massive hit “Tricky” is the highlight — as it should be. If it’s the main theme of the game, it should stand out, which it manages to do so. It never gets old to hear the trio’s 1986 hit sampled and remixed (editor’s note: ’80s rap never gets old, in any situation) while throwing down massive tricks on a treacherous mountain. And, believe it or not, the voice acting adds to the game as well. Usually, a fully famous all-star cast of voice actors produces mixed results. However, Tricky is an exception to that rule. Folks like Lucy Liu, Oliver Platt, Patricia Velasquez and Billy Zane deliver solid results.
With three other sequels and a reboot in 2012, Tricky has had the challenge of standing out in a crowded library of titles featuring snowboarding. But it’s not that hard to do when it’s got good mechanics and great atmosphere, a rather tricky feat to accomplish.

dirt bike rider, are gifted and able to challenge a multitude of tracks. You aim for the highest score, stay off the rough patches, use your boost to speed up and attempt to keep your bike level with the course once you make big leaps. That’s the extent of the game. There’s a track editor thrown in for good measure and a second type of race that’s basically time trials. Simple, right? Yes.
reduces bike temperature. Knowing these two important pieces of information might have made a distinct difference in my continued career of dirt bike racing. But, alas, that dream went right out of the window with my inclination to continue renting the cart back in the day.
arena-based play that requires you to hunt down and eliminate the competition. That’s not that hard of a concept, actually. You’re given an arsenal with which to complete your reign of carnage and helpful items such as health and armor boosts. While the concept is easy, the number of control options offered can easily overwhelm even a seasoned shooter veteran. Mostly, you’re just looking for a way to aim and shoot, but there’s about 15 different ways to set up your gunning exploits in
The soundtrack is decent, with a few standout tracks so there’s something to spice up the disappointment of the character selection. The graphics are 
song wheel. Gone was the old look of CDs in a jukebox and in came a circular sectioned wheel — similar to the one found on the “Price is Right” — that features all of the songs available for play. This overhaul brings with it a better look and a better feel overall to the game, and it doesn’t hurt that it’s the first in the series to run at 60 frames per second. Also, 5th Mix was the first in the
series to introduce a unique color scheme that “represented” the mix. This brings a fresh look to the table and works wonders with making a seemingly tired concept look new.
Where I find a few problems with 5th Mix is also within the song list. Thankfully, 5th Mix is the only version that features the ridiculous long versions of a few songs. Probably the most egregious of these unnecessary uses of space is the overly long version of Dynamite Rave. Besides not needing yet another version of the elderly song, the long version is
listen to the original. And 
kidnapped by a group of aliens who train you to fight in their stead. To prove your worth, you’re sent to a few places in the kingdom to defend the premises with traps. Traps, which are progressively learned throughout the game, are your tickets to death. Your goal is to keep folks out of the castle/mansion/wherever. You accomplish this by creating combos of death with the traps. If there’s one thing about Kagero that’s awesome and fascinating, it’s the combo and trap scenarios. I’ve managed to kill my way through the game with some seriously 


then on, you can choose either Max or Meria until the point in the story where their daughter is born. Then, you can only choose her as a playable character. Unfortunately, I don’t know if you get to play as anyone else because there is a mission shortly after their daughter joins U.N. Spacy and has a crisis of conscience, which is where my venture ends. I’m not sure if there’s a glitch at this point or a choice that is made that can change that. So, I don’t know how the game ends but that doesn’t mean the game isn’t worth playing.
nonexistent.

shortly recruited to the Raven Fighting Squadron. You battle through several missions, piloting several of the variable fighters from the original Valkyre to the