Evil still taking up residence in PSOne classic
Ah, Resident Evil, you’re a pleasure and a bane of my existence. Capcom’s survival horror series has enthralled its fans and raked in millions of dollars from follow-up installment games, a Hollywood movie series, three CGI animated movies and a poorly streaming Netflix show. It’s safe to say that Capcom has been pushing Albert Wesker and company hard on that big Umbrella plantation. One of those gems of RE introduces two fan favorites in the series’ universe: Claire Redfield and Leon S. Kennedy. They make up the sequel that’s loved, though not without its problems: Resident Evil 2.
RE2 takes off a few months after the events of the first Resident Evil during in which Jill Valentine, Chris Redfield and the remnants of the Special Tactics and Rescue Service (S.T.A.R.S.) of the Raccoon City Police investigated a series of bizarre murders that took place in the nearby Arklay Mountains. The murders took place in a mansion used for covering up illegal scientific research conducted by Umbrella Inc. After defeating Umbrella’s secret prototype know as tyrant, the S.T.A.R.S. was able to trigger the mansion to self-destruct, destroying Umbrella’s evil plan and leaving for parts unknown. A few months later, Leon Kennedy starts his first day on the job as a member of a newly reformed Raccoon City Police Department and discovers that the city has been overrun with the walking dead. As he searches for the R.P.D headquarters, he runs into Claire Redfield — sister of the missing Chris Redfield. Now trapped in a city of walking corpses, they must find a way out of Raccoon City and stop Umbrella’s latest plan for absolute power.
Gameplay of RE2 is like the first installment but with a twist. You have two discs dedicated to Leon and Claire. I found this to be strange at first but realized that they have different backstories, which adds a lot of replay value.
Control of both characters is simple but requires use of the Dual Shock controller. Both characters start off with regular handguns but can find various weapons such as shotguns, crossbows, and grenade launchers. No matter which character you start with, I advise that you conserve your ammo; much like the first game, it’s in short supply.
Leon and Claire will meet two sub characters — Ada Wong, a spy hire to recover a sample of the virus that turned Raccoon City into a city of zombies; and, Sherry Birkin, daughter of the virus’ researchers who is trying to find her parents. In addition to battling legions of zombies, you’ll be dealing with gigantic spiders, zombified crows and the latest Umbrella monstrosity, Tyrant aka “Mr. X,” who is hard to kill and can appear at any time. The puzzle elements from the first game have returned, also having an enormous impact on play.
The graphics are OK for the PS One, but the hideous in-game camera appears even more useless than a tumbleweed as a car engine. The voice acting is OK but feels forced during the cutscenes. The music is outstanding, meeting my expectations from Capcom’s sound team. The game still plays like a tank, which either appeals to your established RE sensibilities or is a massive turnoff. Take your pick.
“Resident Evil 2” continues Capcom’s foray in the survival horror genre. While a RE2 and RE3 remake were introduced to a new generation of fans, it’s going to be awhile for me to fully adapt to it. If you hear Mr. X’s theme music “X Gon’ Give It to Ya” by late rap legend DMX, either run and hide, or if you have it, present your rocket launcher to Mr. X; he’ll kindly apologize and go about his day. That’s the classic you’re dealing with in Resident Evil 2.