
Not technically a knockout
Knockout Kings packs a punch for PSOne

Ah, Electronic Arts aka Crunch Time World Headquarters, how gamers love thee (sarcasm inserted). Beginning in 1995, there wasn’t a sports game, collegiate or professional, that was not given EA’s sports label “the game amongst sports games.” When you saw officially licensed sport game commercials in the late ’90s to early 2000s, nine times out of 10 they would be from EA Sports. I have played some titles in EA’s Madden series but my main experience with EA Sports came during my junior year in college when I played an EA game that featured the best of professional boxing to determine who was truly the undisputed best amongst them. Knockout Kings 2000 stepped into the ring and put on a show.
In Knockout Kings 2000, you get to play as one of 25 legendary professional boxers such as Marvelous Marvin Hagler, “Smokin” Joe Frazier, Sonny Liston, and my favorite, the “Greatest of all Time” Muhammad Ali. In addition to these classic boxers, you can create your own boxer like I did with boxers named “Bustajawzs” or “Crusher Bear”. Depending on which option you choose, you’ll be fighting at well-known sport venues such as Caesar’s Palace and Great Western Coliseum in either the Championship, Slugfest or Training modes.
Despite EA’s attempt to faithfully render each professional boxer’s and venue, the graphics are of PSOne quality. It can be difficult to see boxers unless you have excellent mastery over the game’s camera system, which brings out the scenes in better quality.

The controls in Knockout Kings 2000 are simple and do not require complicated movements unlike other fighting games. The super punch is very easy to perform, which is a blessing since I’m a button masher at heart. I can say with confidence that after a few bouts, I became a new world heavyweight champion going straight to training to maintain my competitive edge.
EA did excellent in the music department with each mode having a unique theme for training and various music styles for the Championship and Slugfest modes. I especially like the ’50s-like guitar entrance theme and a hip-hop horror mix that brought fear to my opponents’ hearts when I used my “Crusher Bear” character. The sound was top quality, and EA gave upcoming artists such as Androyd, Alien Fashion Show and my personal favorite rapper, O, a place to shine. O provided the main theme “In the Game” as well as a music video with cameos by Hagler, Roy Jones Jr., and Floyd Mayweather Jr., which was a nice touch.
I like a lot about Knockout Kings 2000 but there are some problems. The camera needs adjustment so the fighters can be seen properly but even worse the modeling of each fighter looks like EA rushed its programmers. The fighters are unrecognizable, which is disappointing. Another issue that I had was in the training session where I wanted to learn combo techniques. The training wanted to rush my learning, resulting in little training value for my boxer. My final problem was announcing calls. While I appreciate that respected boxing commentators Al Albert and Sean O’Grady called the action, their timing was off sometimes on making crucial commentary, or they were not made at all.
Knockout Kings 2000 is a great sports game for the PSOne. While EA is known for cash grabs, and low-quality work on their games, I believe that they found the magic formula for success with this.





base was attacked by disciples of Bilstein known as the Fourth Empire. With the Fourth Empire’s attacks toward Earth continuing, the Federation’s hopes rely on a project allowing plasma-powered users to activate their gifts on a whim. That project’s name is Star Gladiator.
backward in storyline to tell the story of the future. Street Fighter
roster, even the lower-tier characters.
Also adding value is the soundtrack, one of Capcom’s masterpieces. The game is set in the mid-to-late 1980s and it sounds appropriate to that era. Beyond the bangers for multiple characters — Sagat, Balrog and Juli/Juni instantly come to mind — even the narration deserves praise. It’s over the top but it fits perfectly. The soundtrack also works well with the graphics. The sprites are big and colorful as are the detailed and stunning stages. It’s one of Capcom’s better-looking games and is a massive improvement from the rest of the Alpha series. It almost looks like it belongs in an entirely different game series.





installment games, a Hollywood movie series, three
of a newly reformed Raccoon City Police Department and discovers that the city has been overrun with the walking dead. As he searches for the R.P.D headquarters, he runs into Claire Redfield — sister of the missing Chris Redfield. Now trapped in a city of walking corpses, they must find a way out of Raccoon City and stop Umbrella’s latest plan for absolute power.
daughter of the virus’ researchers who is trying to find her parents. In addition to battling legions of zombies, you’ll be dealing with gigantic spiders, zombified crows and the latest Umbrella monstrosity, Tyrant aka “Mr. X,” who is hard to kill and can appear at any time. The puzzle elements from the first game have returned, also having an enormous impact on play. 
new 
genre: competition. There have been fabled rivals throughout the entire lifespan of the genre, with quite a few pretenders to throne. However,
times and keep eyes on the product. At its core, it’s a game about samurai and other warriors fighting to the death. What sets it apart from the competition — even from within its own stable with brethren King of Fighters — is its production values. The games have always been gorgeous and there’s a level of detail that hasn’t been seen in other series except for the likes of Tekken. Within the collection of that is Anthology, all of the naturally gorgeous artwork and level of detail is on display. It’s important that this be emphasized because that’s what Samurai Shodown is about at the end of the day: Samurai fighting to the death while looking fantastic.
soundtrack is an excellent concerto of Japanese bamboo flute and shamisen. This may not float your boat, but for a package that focuses on samurai, this is an excellent choice to make up the backing soundtrack.
with, the music, characters and graphics are top-notch and the story is simple. My only complaint is that there’s one cheap-shot character that loves to pounce. For all of the SoulCalibur clones flooding the market these days, I proudly say Samurai Shodown Anthology has great replay value, and it