Strip Talk #33: Marvel vs. Capcom 2 still irritating after 22 years

Y’all, I swear that I love Marvel. If I could spend the rest of my life researching Marvel, I would do it. If they offered a doctoral program, I would be the first to sign up and spend hard-earned money on the mere suggestion of obtaining a degree in Marvel science and lore.

With that said, my love for Capcom is not so great. Don’t get me wrong, I love a lot of different Capcom fighting game series. But there is a certain element to how Capcom does things that doesn’t sit right with me on several different levels. And Marvel vs. Capcom 2 is a shining example of the disdain I feel for the home of Mega Man and Ryu.

The premise of the series is cool: Take a large roster of who’s who from Marvel and Capcom and mash them together in teams of 3-on-3 fighting. With at least 90 percent of the roster appearing in a previous Versus title, you’ve got name recognition from the previous games. You’d think this would make an excellent experience considering if you’re playing this, more than likely you’re already familiar with some of the characters. No, you’d be wrong, because somehow out of 56, maybe 10 are viable, decent characters. Considering long-established tiers, the S tier includes five surefire, tournament-winning characters and then characters used for the assists. Five though?

And imagine what the learning process was like when the game was first released. Chaos, pure and simple. I was around for that, and it was beyond frustrating. The general atmosphere of the fighting game community was trash, but then add the fact that some folks hated on others simply for their choice of characters and you have a toxic mix of arrogance and stupidity behind a fighting game based on superheroes, mutants and dudes who throw their burning fist energy at each other internationally.

Beyond the garbage tier list establishment and the toxic community surrounding Marvel as it were, let’s get into the game itself. The mechanics were kind of trash and could have stood to receive a patch or 10. Guard breaks, while useful, happened way too much in the meta of the play scene. Yes, it’s about matchups and knowing how to counter at the right time and execute. But one character dominating teams shouldn’t have been normal. For awhile there, before the top echelon of fighting game competitors like Justin Wong and Sanford Kelly proved you didn’t need Cable to be viable, you could get a random assortment of characters played in competition and maybe a Cable thrown in every so often. But, once everyone learned about five bars of meter with Cable on point meant punishing assists with Tiger Knee Air Hyper Viper Beam, well, you were in for teams featuring Cable 1,000 percent of the time. Casual play went out of the window quickly, which quite frankly, got old fast.

As much as I enjoyed the series in the early days and Marvel in general, I never could quite move past Marvel vs. Capcom 2. After some years of reflection, I realized it just wasn’t the game for me. I was among what I believe is the minority that wasn’t sad to see Capcom lose the Marvel license for 10 years, and I wasn’t particularly invested or interested in Marvel vs. Capcom 3, either. Come to think of it, it really was Marvel vs. Capcom 2 that doused the flame of my love for fighting games for a good 15 years. It’s 2022 and I’m just getting back into enjoying Street Fighter and other fighting game series after a long hiatus. I blame MvC2 for that. Despite loving Marvel, this is a direct product that I have learned to do without.

Lyndsey Beatty is editor-in-chief of Gaming Insurrection. She can be reached by email at lyndseyb[at]gaminginsurrection.com

Otaku Corner: Women’s health and video games

Insensitivity knows no boundaries when it comes to women’s reproductive health

Editor’s note: Roe v. Wade was overturned by the Supreme Court on June 22, 2022.

On May 2, political news website Politico obtained and released a 98-page draft document indicating that the U.S Supreme Court was considering reversing the landmark Roe v. Wade decision legalizes abortion for women. During that time, major game studios Microsoft, Bungie and Double Fine took strong stances supporting abortion via pro-choice statements, providing financial support to affected employees and abortion rights groups and allowing employees to join protests opposing reversal of Roe v. Wade. There was a gaming company that attempted to take a neutral position on the issue; however, their strategy ended in EPIC FAILURE. Sony Interactive Entertainment, I’m looking at you.

On May 12, SIE President Jim Ryan sent out a company-wide e-mail, which was obtained by business news website Bloomberg, regarding the leaked decision. Taking a neutral stance, Ryan stated that employees should “respect differences of opinion” and “Sony is multifaceted and diverse holding many points of view” and concluded by stating “we owe it to ourselves and PlayStation’s millions of users to respect differences.” Ryan then continued to talk about his two cats’ birthdays and plans to obtain a dog as a neutral method to reduce employee anger and sadness. This resulted in employees demanding clarity from Ryan and forced Sony and its subsidiary Insomniac Games to donate $100,000 to a pro-reproductive rights organization and develop an assistance program for employee who would need stated care, according to an internal e-mail obtained by the Washington Post.

When the Post asked for comments, neither company made any statements and forbade employees from speaking or sharing announcements from the benefited organization. As a gamer and consumer, I believe that Sony has chosen the wrong side in this debate. I respect that Sony and its affiliated companies have acted to assist in times of turmoil, but this issue of Roe v. Wade was an opportunity for Sony to fight for human rights and tell gamers that if women’s health care rights diminish in the U.S., there will be NOTHING to stop concerned citizens TM from telling others in a democratic society how to live. That would result in taking away content in video games, what we could see and read in anime and manga and other media, and how to think on various issues.

I appreciate Insomniac CEO Ted Price’s opinion that SIE must be firm on employees expressing concerns on abortion to do more virtuous deeds in the corporate world; however, my wife and millions of American women deserve the right to a say in their reproductive health choices, period. I applaud Microsoft, Bungie, Double Fine and other companies that are taking barrages of shade and hate by their “fan/consumer base” on this issue. Their responses are making me think more of becoming a regular customer of companies that care about honesty and doing what is right instead of the usual “virtue-signaling” for cash.

Readers, Gaming Insurrection will always cover the greatest in geek culture, tech, and retro gaming. However, when issues such as abortion hit our corner of the world, we will cover them to inform and empower you. If you want to know more about how to protect Roe v Wade from disappearing check out this link: https://www.bungie.net/en/Explore/Detail/News/51315 to find about the list of organizations spotlighted. Also, get out and vote for candidates who will fight to protect Roe v. Wade. I will close out this column with advice for Mr. Ryan and Mr. Price: 1. Women gamers are on the rise and make up 41 percent of gamers in the U.S. 2. They are watching what you say and do on abortion and other issues that affect them. 3. Act and choose wisely; it will determine how your companies will prosper in the future. 4. Do better.

Brandon Beatty is associate editor of Gaming Insurrection. He can be reached by email at brandonb[at]gaminginsurrection.com

Strip Talk #32: The cancellation of Joss Whedon

Finally, we get to the cancellation of Joss Whedon

There are some die-hard Buffy the Vampire Slayer fans out there — I know a few — and they cling hard to the show for whatever reason. I am not among them. While I loved the movie it’s based on, I always felt the show tried too hard to be hip, so I never bought into the mythos. And, because of that lack of faith, I never quite bought into the reverence for Joss Whedon.

As the Buffy ethos grew, so did Whedon’s reputation for crafting brilliant shows and characters that people connected with. While I’m aware that Whedon also wrote the movie, I was always meh about the later Buffy craze, Firefly and Serenity never caught my attention and Dr. Horrible’s Sing-Along Blog seemed dumb.

With these strikeouts, I thought, “Well, maybe I’m just not giving him a chance to shine. It must be me.” And there was a period of greatness. The Avengers is one of my favorite movies ever, and it’s not just because I love Marvel. Whedon did a fantastic job with the writing and directing. Things looked promising and maybe, I thought, I made a mistake. No, I didn’t, as I soon learned.

First, there was Age of Ultron. And then the original Justice League cut. And then the allegations of mistreatment. Now, what we couldn’t put our finger on before about why we didn’t care for Whedon reared its ugly head. He always came across as smug and smarmy. Like, he knew he was untouchable, and no one could say anything to him because he created Buffy the Vampire Slayer. It’s a “don’t you know who I am” type of attitude that’s been there since the beginning, and it’s off-putting. Except for the Avengers, I have never been able to get down with anything he’s ever produced, and I have no regrets about it. For Whedon to be smug, he’d have to show me something that wasn’t corny as hell, overwrought with cliches and not the most boring story in existence.

Given Whedon’s penchant for bullying and harassing, dumb behavior, it’ll be a long moment before we hear from him again. It will not be a moment too soon. Maybe in his downtime, he can find a sliver of a soul and learn how to not be a trash human being. And maybe find some real talent to match that bravado while he’s cooking in his well-deserved time out.

Lyndsey Beatty is editor-in-chief of Gaming Insurrection. She can be reached by email at lyndseyb[at]gaminginsurrection.com

Otaku Corner: Outlaw Star Ep. 1-26

Outlaw Star shines among anime of early aughts

I’m paying homage to an anime series that has made a major impact on otaku culture as well helped in the renaissance of anime in America.

First, I’ll give a little background. Sunrise Beyond Inc. is well known for its globally acclaimed series Gundam. It has also helped contribute to and worked with Cartoon Network with its Toonami/Adult Swim blocks, presenting new classics such as The Big O, Cowboy Bebop and Inuyasha. But Sunrise brought a series to Cartoon Network that helped anime rebound in American pop culture. That series is Outlaw Star.

Licensed by Bandai Entertainment in 1999 and broadcasted on Cartoon Network in 2001 and 2002, Outlaw Star tells the story of Gene Starwind and best friend-business partner James “Jim” Hawking, who run a jack-of-all trades business on the planet Sentinel III. Their lives are changed forever when an outlaw named Hot Ice Hilda hires them as bodyguards while recovering a stolen spaceship — later known as the Outlaw Star — and its navigational system to find the “Galactic Layline,” a fabled place which holds immense treasure, knowledge, and power. Outlaw Star has some similarities to Cowboy Bebop in the theme of a Space Western type of anime. Early on, I was introduced to the main characters, but I learned later that the makeup of the cast would change. When Gene, Jim and Hilda reach the hiding place of the Outlaw Star, they’re attacked by the Kei pirates, who are after Hilda for stealing the ship. Hilda battles the pirates, stalling for Gene and Jim to escape with the ship and its navigation system named Melfina. Hilda dies, unfortunately, when she activates a hidden bomb that vaporizes her and the pirates.

The series continues with Gene and crew taking on various jobs to manage maintenance and gaining new crew members, such as assassin “Twilight” Suzuka and former Ctarl-Ctarl government officer Aisha ClanClan. In addition to the Kei pirates, Gene must deal with the bounty hunting MacDougall brothers and the scheming Professor Gwen Kahn while uncovering the mystery surrounding Melfina and the Galactic Layline. Gene and company are always looking to make money while spending it and sometimes laugh at the escapades they get into while trying to do so.

The character designs are very good, but the stars of the show are the actual ships designed by Juniya Ishigaki and Shoji Kawamori, who designed the Outlaw Star. The show’s main and ending themes begin with a strong masculine theme then change to a child-like lullaby and a slow pop song that can calm the most frustrated otaku. The voice dub cast is excellent with Bob Buchholz as Gene, Brianne Siddall as Jim, Emily Brown as Melfina, Lenore Zann as Aisha, and Wendee Lee as Suzuka. Outlaw Star also benefited from having Beau Billingslea as the narrator and Mary E. McGlynn as Hilda. Another voice actor that contributed was Barbra Goodson, known for her work on “Mighty Morphin Power Rangers as “Rita Repulsa,” as a guest voice. This series showed that Sunrise employed excellent voice actors with high quality designs and strong storytelling to bring a show that would have been overlooked to the forefront with enthusiastic fan support.

Outlaw Star is a show among the Toonami/Adult Swim lineup that kept the programing blocks alive in addition to reviving anime passion in America. Fortunately, you can find this classic series on the Funimation now and Hulu streaming services.

If anything, Outlaw Star teaches all otaku like me: Go forth, seek your fortune and do not fear failure.

Brandon Beatty is editor-at-large of Gaming Insurrection. He can be reached by email at brandonb[at]gaminginsurrection.com

Otaku Corner: Death Note Vol. 12

The Death Note saga comes to an end in Volume 12

Here we are, at last. The last volume of Death Note is here, and I could not be any happier to close the chapter on manga’s most self-righteous and sadistic character, Light Yagami. From the very beginning, he weaved a great web of deceit by utilizing a weapon of mass destruction. From test killing various criminals to intentionally killing international police officials (including this millennium’s Sherlock Holmes) and having the audacity to play God while wielding absolute power over every well-known police and security agency on Earth, Light has done it all. Rest assured, I will soldier though Mr. Yagami’s foolishness while doing this review.
After a successful attack on NHN studios, Mello and his partner, Matt, were able to capture Takada, bringing a slight interruption to Light’s and Near’s decisive battle set to take place in days. Mello, being clever, forces Takada to undress herself to remove any tracking devices, preventing her bodyguards and the police to find them. Mello cleverly places Takada’s outer clothes in a shipping box and leaves it at a package delivery company. Unknown to him, however, that Takada had a piece of the Death Note, a pen and a secret cell phone to contact Light.

Once Takada contacts Light, she tells him that she killed Mello, and Light fiendishly acts concerned in front of the task force members by asking where she was. At the same time, the news reports Matt’s death as he was shot by Takada’s bodyguards while attempting to fire smoke bombs at them. On the way to rescue Takada, Light uses a hidden piece of the Death Note to kill her after she calls Mikami to tell him to text her two days’ worth of criminals to kill. Near also tries to help with the search but is too late when the task forces find Mello and Takada dead after a fire, thanks to Light.
While Light and Near made their final adjustments for their last battle, NHN and other television stations begin to plead Kira to host his messages. On the day of the final showdown, Linder of the SPK drives Misa and Mogi, dropping the former at a deluxe hotel suite while driving to the meeting site. After arriving at the Yellow Box Warehouse and checking for wire taps and hidden camera, Light, Near and their allies met face to face. Near then asks everyone to wait 30 minutes for Mikami to show up and instructs everyone to act normal should he try to peep in on the meeting. Unknown to Mikami, Near has tampered with the real pages of the notebook. Once Light figured out that he was exposed as Kira, he first claims Near is setting him up and finally confesses that he is Kira.
As Light continued to bask in his “victory,” Near interrupts that he not only tampered with the Death Note Mikami had on him, but also he messed with the other one he kept in a bank deposit box. Light, still delirious, tried to kill Near with a hidden piece of the Death Note, but Matsuda shoots him multiple times. Light asks Ryuk to kill Near and the others with his Death Note. Ryuk refuses, stating that Light is near death because of his wounds; he would take Light’s life and did so without a second thought.
A year later, Matsuda and Ide talk about the case, and Matsuda stated that he believed that Near controlled Mikami. At that moment, Ide gets a call from Aizawa, who is now deputy superintendent of the NPA. Aizawa states that Near needs help investigating a drug syndicate’s deal in Japan occurring at the Yellow Box Warehouse. Once arriving, they join Mogi and the task force’s newest member, Yamamoto, joins the meeting with L. Meanwhile, a gathering of Kira worshippers convenes in a secluded area where their priestess (looking like Misa) place places a candle and prays for Kira’s return.
From beginning to end, Volume 12 of Death Note did not disappoint. All the writing and artwork surpassed previous editions, giving a great series a well-earned sendoff with hopes of continuation in the future. Ohba-san’s writing was spectacular in building suspense. Obata-san’s artwork was brilliant, keeping the suspense and action alive and allowing readers to see the aftermath of Kira’s (possible) demise. I am giving well-deserved praise to Viz Media’s Tesuichiro Miyaki for translation and adaptation that perfectly told the story, making this final volume — like the other English releases of Death Note — re-readable from beginning to end.
Death Note Volume 12 did not disappoint. I would like to thank you, Otaku Corner readers, for joining me through this series. One piece of advice: Be wary of shinigami and always leave out juicy apples for them.

Brandon Beatty is associate editor of Gaming Insurrection. He can be reached by email at brandonb[at]gaminginsurrection.com

Strip Talk #31: DC finally getting back on track

Listen to me good when I tell you all something: DC has to do something. They’re getting hurt out there in the ring, and they can’t take too many more hits before it’s lights out. They need that ring bell to save them and fortunately for them, it’s coming in a few projects.
How they got here is not a mystery. Incoherent, nonsensical decisions with stars for their movies, the movies themselves being atrocious, and a lack of obvious planning and forethought. It was a lot, and it seemed like every time the company took a step, they stumbled. And their rival, the Marvel Cinematic Universe, was churning out hit after hit at the box office, adding insult to injury.
But there were beacons of hope: Television and animated properties.

DC has always had strong television and animation. Their Justice League characters are so well known that almost all have had multiple shows that have done well. Their animated movies and shows are so good that decades later, they’re still producing spinoffs that are just as good if not better than the originals.
So, this is their go-to in the bleak times.
When faced with hard times, Warner Bros. does what it knows how to do best: Milk something to death and ride that cash cow until the wheels fall off. And that’s why we’re getting great television in the form of Titans. That’s why more animated Batman is here to put the DC name on his back and carry everything across the finish line. That’s why we’re getting more Batman spinoff films and a Flash spinoff bringing back the Batman version that worked – Michael Keaton for those of you still playing along at home.
DC trades on what it knows works best for them: Nostalgia. And they are smart to do it. That bell has rung finally for DC, and they can get a breather from that beating the MCU and Kevin Feige has been delivering for the past 10 years. The body shots can maybe slow down, they can regain their footing and they’re finally doing something. Something worthwhile and exciting. It’s about time they come in with gloves ready for the fight game.

Lyndsey Beatty is editor-in-chief of Gaming Insurrection. She can be reached by email at lyndseyb[at]gaminginsurrection.com

Strip Talk #30: Marvel winning war; let me tell you why

It should be obvious by now that we love comics here at Gaming Insurrection. Very obvious. I have been a comic book fan — no matter the company — for a long time. I was doing reading, writing and arithmetic and perusing comic books well before there was a Marvel Cinematic Universe or a DC Universe. But let me be the first to tell you: I love Marvel a lot more than DC, and a lot of that can be gleaned from current happenings.

Boring film writing: There are household names there: Joker, Batman, Superman, Wonder Woman, The Flash. Why is it that none of the DC ensemble movies or versus movies can get off the ground? They have the more well-known superheroes. Their stable is full of interesting stories. But none of this can translate to film it seems. The most interesting film in the past 15 years involved Superman “dying” and then resurrecting to fight the Justice League. Insert sigh here.

Inconsistency: Batman and Superman have been done to death. There have been too many actors putting on the cape and cowl for both characters, and it’s a distraction. I loved Michael Keaton as the bat; my love has been well documented here, and yet, we have another name popping up for the role in the film world. I counted five for Batman alone — Keaton, Kilmer, Clooney, Bale and Affleck. You know who played Iron Man? Robert Downey Jr. for all solo character films and all ensemble films. You know what that tells me? No consistency is to be had, and it shows in the uneven product.

Retreads: Marvel is guilty of this, too. Don’t get me wrong, I’m plenty tired of Spider-Man and his millions of different origin story retreads every time they change the actor; also, I’m not a Spider-Man fan. But this is getting ridiculous with DC and its “Snyder Cut Policy.” Stop remaking movies every time you feel one that you commissioned and spent a lot of time on somehow magically fails at the box office. If they reboot any Batman or Superman, Suicide Squad, Justice League or Teen Titans property one more time, we riot. And, let me state for the record: Allowing the Snyder Cut sets a dangerous precedence that we need not allow. What will be the next movie released that gets the “director’s cut” treatment that should have been the original version to start with?

DC is floundering but the situation can be turned around. The love for DC characters is abundant, and they do have saving graces in their animated and television properties. DC’s television game has always been excellent and strong in terms of cohesive storytelling and rich experiences. In fact, Marvel has traditionally struggled in that area and is just now entering that arena. But DC needs to step it up in the film marketplace; there is enough for everyone to get a bag and come out like robber barons in the superhero movie game. I really need DC to get it together over on their side and give me something to take my attention away from the MCU. Because as a fan, when everyone does well, I win.

Lyndsey Beatty is editor-in-chief of Gaming Insurrection. She can be reached by email at lyndseyh [at] gaminginsurrection.com

Otaku Corner: Death Note Vol. 11

The light at the end of the Death Note tunnel is clear

Light, Light, Light. I keep finding more reasons for confining Mr. Yagami to a high-level mental health facility than having him in ANY level of employment in public safety. Throughout the entire series reviewing this manga series, the question of “How can one justify killing innocent people in order to make a better world,” keeps popping back in my head, with no credible answers.

Volume 11 begins with Light, Misa and the task force headed back to Japan to avoid capture by Near, the SPK and Mello. Light’s return to Japan provides him breathing room to set up his plans in controlling the Kira investigation and control Mikami’s movements as Kira. However, Near correctly deduces Light’s escape to Japan and follows suit to capture Kira in his own domain, using Hal Linder as a potential member of Kiyomi Takada’s female security team. At the same time, Misa is asked by Yoshida Productions to perform at the annual New Year’s show. Once Near arrives in Japan, he contacts Light to inform him that he is also in Japan to lure Kira out of hiding. Both L’s decide to use that call to begin preparations for their final plans to battle each other.

Further in the story, Light continues to use Takada to his advantage by exchanging written notes to avoid detection by the task force and communicate with Mikami. Takada is OK with the plan, but she began her own plan to secure her position with Light by asking Misa to join her for a late dinner. At the dinner, Mogi and Linder are present, but Linder was ordered by Takada to stand by in case Misa got belligerent. For the sake of time, I’ll say that the dinner didn’t not go well. Meanwhile, another SPK agent named Gevanni starts his stake out of Mikami and has noticed that he has killed a subway passenger for harassing a female passenger without using the Death Note. Acting on Gevanni’s report, Near and Rester began the final stages of planning to capture Kira/Light.

At the New Year’s show, Takada announces that Misa has not yet arrived, forcing Light and the task force to search for her and Mogi. At that moment, Near contacts Light stating that he has taken Misa and Mogi into protective custody. Light, inwardly enraged, acts concerned in front of the task force by telling Misa and Mogi that they are free to leave at any time they want.

At the same time, Gevanni follows Mikami to a local gym and was able to touch the Death Note that was in Mikami’s brief bag. With Gevanni’s report, Near decides to make a replica Death Note and set the date, time and place for the final battle: a warehouse near Daikoku Wharf in Yokohama. On the day of their meeting, Takada arrives at NHN Studio for her news program when Matt arrives firing a smoke grenade at Takada. While the security team surrounds her, Mello, disguised as a motorcyclist worshipper of Kira, tells Linder to place Takada on the bike. When Takada is on the bike with Mello, Linder has two security units to follow them while the remaining security team goes after Matt. When Takada was out of danger, Mello ignored requests from the security detail to hand her over to them and escapes into a narrow alley with Takada as his prisoner.

This volume is a nice way to setup a climatic end for the series. Every detail from artwork to storyline was strong enough to create their own impact without losing plot focus. I applauded the chess-like moves that Light and Near employed with Swiss clock-like precision in each of their plans giving them flexibility in each situation. Also, the development for each character was not stale, especially for Misa, Takada, and Linder, who all got equal scene time in each chapter. I found the dinner scene with Misa and Takada hilarious when Misa tells Takada that she and Kira will be killed when he is captured, and Takada counters with host authority of the New Year’s show to prevent Misa’s engagement to Light. Also, Linder was featured in superb multitasking as a most trusted bodyguard while being a double agent and referee between Kira’s two suitors. Ohba-san and Obata-san again showed their mastery in creating a worthwhile series. Credit is also owed to Tetsuichiro Miyazi, who performed adaptation and translation duties.

This is it. The battle that we waited for, dear readers, is here. L’s heirs and Light Yagami fighting to the death, not for praise but intellectual superiority. As I ready myself to write the final review of Death Note, I cannot find any reason why I should not re-read this series or re-watch the anime. Do shinigami really exist? Only time will tell. I can offer this analysis, though: A battle of anime and manga’s most intriguing intellectuals will end, with ONLY one left standing.

Brandon Beatty is associate editor of Gaming Insurrection. He can be reached by email at brandonb[at]gaminginsurrection.com

Strip Talk #29: We have lost our beloved king and so we mourn

We lost him. Somewhere in that unrelatable ethos of the beyond, Chadwick Boseman is forming that megawatt electric grin. He’s looking down on his legacy and seeing the millions that mourn him. He’s seeing the tributes and the outpouring of grief.

And he is smiling.

Somehow, in a moment where his star shot brightest and highest, we lost him.

Our king has been stricken and lost. He has ascended to a higher throne, a throne we cannot comprehend. But we dare to dream, that he — our erstwhile marvelous king — is in a better place. A place that we cannot imagine but one we know that he ascended to because that is what it is to know of a man so great and yet so plain in his demeanor and words. We just know that of him. We feel that of him when we mention his name.

Chadwick Boseman did not pass away because of cancer; no, he transitioned in greatness as a man prepossessed of a quiet nature and commanding presence. Opening to the world as a myriad of characters, Boseman caught the eye and the heart of many through his measured portrayal of King T’Challa in the awesome, inspiring bombastic Black Panther. He was T’Challa, in portrayal and visage. In spirit and in mercy. He invited us into Wakanda, where black people are technologically advanced and free. He made us feel as though we were his loyal subjects, at any moment just as prepared to throw up the Wakandian salute as die for his highness. That a man could inspire that in nearly three hours of screen time is a testament to his power.

But we lost him.

There will never be another T’Challa or Chadwick Boseman. As it should be. We do not deserve a star so bright, and we should not ever be so deserving of the essence of him ever again.

Lo, we lost him, but he will reign forever.

Lyndsey Hicks is editor-in-chief of Gaming Insurrection. She can be reached by email at lyndseyh[at]gaminginsurrection.com

Otaku Corner: Pandemic blues or a geek’s battle cry against Covid 19

Or how we will learn to emerge awesome from Downersville

As I write this, like many of our fellow geeks around the country and the world, GI staff are dealing with a new and unknown “normal.” Ever since January 20, the U.S. has been under siege by the Covid-19 virus causing untold sickness and death. As an essential worker for the state of South Carolina, I have not had the comfort of working from home and have experienced city-imposed lockdowns, bi-weekly quests to obtain basic supplies for home and work, and the daily reports of areas I had to avoid on the job. I also had to firmly but fairly inform visitors who come to visit their loved ones receiving medical treatment at my place of employment that visitation was suspended.

Myself and Lyndsey were hoping to cover many new games to play, movies to see at theaters and the latest anime series to binge watch on Netflix and Hulu. However, Covid-19 has dealt a devastating blow to release events of video games, canceled comic book/anime conventions or forcing them to provide virtual adaptations, slowed down production of anime series causing delays for dubbing and releasing in various global markets, and of course, rescheduling or direct to on-demand services for upcoming movies. As Lyndsey and I prepare this edition to upload I learned ways to soften Covid’s blow on #hotgeeksummer and continuing #geek life:

  1. Support official works of franchises: I know many of you have heard this phrase many times, but it’s important to do it since every time a new project for Dragon Ball Super or DC or Marvel releases, these companies make deals with the creators/original studios to handle voice cast recording, translation, marketing and other elements to ensure the success of the stated project. By buying official merchandise, everyone involved can be compensated for their awesome work, ensuring that a loved series stays with its fans longer.
  2. Heed trusted wisdom: By now, you’ve heard about the importance of social distancing, wearing cloth masks, practicing good hand hygiene and avoiding unnecessary trips outside home, right? There’s a reason for that; To stop Covid’s spread, these few yet effective methods drastically reduce the chances of Covid spreading to innocent people, especially those with serious health issues. Also, please follow the advice of CREDIBLE scientists, doctors, nurses and other first responding professionals fighting the good fight against this disease. By heeding this wisdom, the chances of beating Covid greatly increase.
  3. Patience, patience!: I know it’s easier said than done, but even our favorite providers of nice things are affected. Cartoon Network’s “Toonami” block had to replay previous episodes of shows and do special events on the fly because content licensors have had to figure out logistics in developing new episodes of currently airing shows. Funimation Entertainment was waiting on creative partners in Japan to obtain episodes of recently acquired shows such as “My Hero Academia” in addition to figuring out how its voice actors can record their roles safely. If these companies had these problems, Netflix, Hulu and Crunchyroll are having them, too. Give them a break. This applies to your favorite convention, too.
  4. Support your local geek merchants: Doing business in a pandemic is CRAZY. For a certain few, they have developed specific skills that has prepared them for this moment and are ready to help keep your sprits up. I bought said items from a local geek and friend of GI and they are awesome, helping GI in its mission to cover gaming and geek news as well as keeping us safe from Covid when doing vital outside business. Also, support those local businesses providing safety options such as online ordering, curbside service and delivery when you are hungry or chilling with comics. These choices keep them and their rockstar workers rolling in these mean Covid streets.
  5. All for geek, geek for all: As geeks of color, we know about feeling rejected and unliked by other fellow geeks, which is not cool. However, with recent news involving geeks of Asian descent being accused of intentionally spreading Covid and assaulted, I have to say this: IT’S. NOT. COOL. While professional health and scientific organizations have determined that Covid started in China, geeks of Asian descent here in the U.S. and other places across the globe HAVE NOT contributed to its spread. In fact, they’re doing their part to help defeat it through various actions. Let’s do our part in having each other’s backs and theirs, too.
  6. Level up self-care: You know your favorite heroes can be dealt some brutal punishment giving the bad guys a temporarily win, causing our heroes to need to recover. Eating properly, a good exercise regimen and proper mental health care are proven methods to help in the comeback. It’s OK not to feel OK during this time; just remember to do self-care to get back in the fight and win!
  7. Level up skills: With many anime/comic book conventions being shut down, this is the perfect time to develop a new skill that could help you become stronger after this. Whether it’s setting up a game stream on twitch, creating the next big podcast or polishing moves for the next fighting game tourney, this is the perfect time to skill up for many victories that lie ahead. Don’t just apply this to things geek; you can also do this for adding on to a resume or other real-world situations. I’m taking some courses on emergency preparedness and other hobbies, and it’s helpful in improving mind and body. Try it, you’ll like it.

I know that 2020 has been a complete Dumpster fire for everyone thanks to Covid, but I want to leave you with this nugget: THINGS WILL GET BETTER. If we geeks get into formation and combine like Voltron, we’ll win. Even if our favorite geek activities are shut down, we will overcome and be ready for even more awesome things. Why? Cause Stone juggernaut said so. By the way, I’m giving thanks to UAL — Urban Anime League, Neo Monster Island, Arcade Impact, Nekitou’s Artcadia and, of course, our awesome readers, for providing champion support to us each time we go to print. We wouldn’t be able to do this without you.

Brandon Beatty is editor at large of Gaming Insurrection. He can be reached by email at brandonb[at]gaminginsurrection.com