An interesting question …

I received an interesting query on our video for Crazy Taxi the other day.

A video commenter asked if another Crazy Taxi title would be released. I replied that I didn’t believe that there would be another game, but I expressed my hope that there would be something for the Wii. I want to expound on that theory because I think it can be accomplished with the right developers and tools.

If you think about Crazy Taxi in a critical sense, the first two games were OK. The first was the best and the sequel was alright but not the greatest. I think given the platform setup for the Wii, Sega could have another hit on their hands if they revisit the well that made the first game great.

I feel that if they combined three main titles that they made (Crazy Taxi, Crazy Taxi 2 and Crazy Taxi 3: High Roller) they could make the ultimate compilation pack for the Wii and utilize the Wii wheel with it. Using the wheel would be great for the control scheme because it would hearken back to the days of the original game in the arcade. Adding in all of the cities from the games and giving the gamer the choice of which city to drive in and all of the Crazy Box/Pyramid courses would be great.

However, there are some problems with this proposal that I came up with:

1. The team that originally designed the game is no longer the same at Sega. As a matter of fact, the team is split up and no longer is called WOW;

2. The licenses for the three games would have to be renewed. Some of the original licensees include KFC, Pizza Hut, Tower Records (which no longer exists) and the Original Levis Store (all from the original game) and at the very least FAO Schwartz from the second game. Also, the music would have to be changed because they would have to engineer deals with the Offspring and Bad Religion again; and

3. The original voice actors for Axel, B.D. Joe, Gena and Gus would need to be the same. They were changed after the first game when you could unlock them in the second game.

If they could fix those potential problems and reintroduce the addictive and fun qualities of the first game, I’d buy it in a heartbeat.

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03 2009

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