
Latest fighting collection is a modern Marvel

I might have gotten mad at Capcom with this release if they hadn’t included everything I needed for a modern Versus collection. As I am wont to do when there is a new Capcom cash grab, I take a hard, long look at the offerings and judge whether it’s worth my dollars or is skippable. With Marvel vs. Capcom Fighting Collection: Arcade Classics, that judging produced a winning run on my wallet quickly.
Let’s get straight to the point. The Marvel vs. Capcom collection, while great, is exactly like the other collections Capcom has released in the past four years. If you already bought the Capcom Classics Collections with the entire Vampire series and then Capcom vs. SNK 2 and Rival Schools, you already know what to expect with this. The package of games this time, however, is strictly Versus series titles. Everything from the start of the series is included — starting with X‑Men: Children of the Atom and ending with Marvel vs. Capcom 2. All versions featured are the arcade ports of the respective games with training modes and secrets unlocked from the beginning. So, no, you won’t have to play to unlock all characters in MvC2 or go through the roundabout unlocking process in MvC. That makes it easily accessible, which I need because I’m not about the unlocking life at this stage of the game.
The collection looks and plays like the other collections. There is a soundtrack mode and galleries with information and promotional artwork for each game along with leaderboards and online play for all games. Capcom didn’t rock the boat with the presentation and I guess figured, it worked for the other packages we’ve released so don’t be different. I’m not complaining because that’s exactly what I expect. I want familiarity so I can just jump right in when I’m ready. And as with the other packages, I love the button setup customization.

There isn’t too much that I don’t love about the collection. Going in and out the training mode is slightly tedious — as it is with the other collections — but it’s not a dealbreaker. The announcer for the overall collection is also a bit weird, but it, too, is not something holding the game back. These are admittedly nitpicking things about the game, and it doesn’t subtract from the overall package.
The Marvel vs. Capcom Fighting Collection is the quintessential collection of Versus games. It supersedes any other modern Marvel collection released in the past 15 years and is the best collection of the bunch so far that Capcom has released. The fact that it’s all early Marvel Versus games in a modern setting and readily accessible makes this worth an immediate purchase.






increases with the anime-inspired designs of heroes and villains, which encourages replay of all the collection’s games. This first disc also has a lot of interesting elements that include presenting 16-bit and anime-style intermission screens that were included when the games were originally released. Capcom also introduced a high-resolution filter, giving the game’s graphics a streamlined yet colorful approach and a unique box frame for each game. A music player containing all the music from the original games also rounds out the presentation extras, which were nice.
One of the other cool additions is the X Challenge, which pits you against two legendary bosses of the series while choosing three weapons to use. This requires some forethought and understanding of the series’ mechanics, which is a welcome change of pace when you want something different from the story modes. I also thought that the art gallery and the animated movie focusing on Sigma was a nice touch. 

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Rounding out the package is the other highlight: The included bonus soundtrack