
Watch who watches society in surveillance thriller
I am sort of a tech geek. While I do not have the latest gadgets in gaming or modern living, I love to have knowledge about the latest in digital security. During the height of the Covid-19 pandemic, I spent time off binge-watching the USA network show “Mr. Robot.” The protagonist, Elliot Anderson, was not a social butterfly, but if he wanted to know something about someone, all he needs is their digital details and he would either help or hinder them. Before Mr. Robot took form, Ubisoft in 2014 developed a game that applied action-adventure elements and mixed them with cybersecurity and personal privacy issues involving big technology companies. Watch Dogs was born of that curiosity.
In Watch Dogs, you take on the role of hacker Aiden Pierce, who in 2012 was collaborating with his mentor/partner Damien Brenks on an electronic financial heist in a fictional Chicago hotel. Unknown to the hacking duo, they tripped off an alarm set by another hacker, which forces Aiden to take his family out of the city. 
While on the run, they are pursued by hitman Maurice Vega in a car chase that kills Aiden’s niece. Enraged, Aiden, along with partner/fixer Jordi Chin, sets off to find Vega and his employer while uncovering a hideous conspiracy behind the popular CtOS (Central Operating System) that has Chicago heavily dependent on it.
Watch Dogs is simple to play yet requires some practice to be familiar with. Using the analog sticks to control Aiden’s movements and the in-game camera was difficult at first; however, with enough practice, you will have him almost invincible. The menu for Aiden’s collected items as well as driving scenarios are like Grand Theft Auto, which I found frustrating but not unplayable. Aiden’s main weapons are a collapsible baton and a portable device known as the Profiler. The Profiler picks up NPC info that could be
used to loot or embarrass them, depending on the situation. Also, you scan scale vertical walls and crouch behind walls to hide from enemies. I especially like the ability to hide because it’s well done in its application. During the first mission of the game, I found Vega and roughed him up, hacked the baseball stadium’s power grid to cause a blackout and snuck away from the police. With the well-practiced controls, it was easy to make this sequence work and get on with the rest of the game. That’s how smooth it should be.
The graphics in Watch Dogs are sharp and do well in taking advantage of Ubisoft’s Disrupt engine, which presented the city of Chicago and its landmarks with great care and detail. Another detail I liked was the ability to set the time for Aiden to rest. The representation of the day and night cycle was perfect. Watch Dog’s music is a nice mix of adrenaline and house music and contributed well to the overall atmosphere.
Watch Dogs is great to play if you want to act out your vigilante hero fantasies, legally, of course. Watch Dogs will not disappoint, although I would recommend using a strategy guide to help make your first playthrough more enjoyable.
For those who are interested in cybersecurity like I am or want to experience control of a city by technology, get to hacking.

adventure on the
by Dr. Light years after the original Mega Man. X is a more powerful version of our blue titan but with free will. 100 years later, after Dr. Light’s death, X was found by Dr. Cain, a robotics expert who developed robots based on X’s design known as “reploids.” However, this began a rise of rebellious reploids, known as mavericks, which led to the formation of a group known as maverick hunters to stop them. Alas, the maverick hunter’s leader Sigma became a maverick (and the series’ main villain), forcing X to team up with another maverick hunter named Zero to stop Sigma’s plan for global domination.
Control of X is simple as any regular side-scrolling game, especially with the option of switching between the analog sticks or directional buttons. X’s main weapon, the X‑Buster, and other weapons he acquires from a level boss can be powered up in addition to finding upgraded boots, helmet and armor via secret areas in each level. Using a sub screen, I appreciated that it was understandable and simple in organizing items and weapons since, in other side scrolling games, looking for needed items is time consuming and morale-draining. Zero is also playable in 
has changed for a more intense experience. Taking place in a remote island town called Fortuna, you assume the role of Nero — a younger version of Dante — who is a member of the Order of the Sword. The Order of the Sword is a militant religious organization formed to destroy demons based on the actions of the Demon-Knight Sparda, who rebelled against the demon underworld to protect humanity. At a recent ceremony to honor Sparda, Dante smashes though a skylight and kills the priest leading the ceremony, setting off a chain of events that would not only put Dante and Nero on a collision course with each other, but also would lead both demon-hunters through a greater mystery to find out the true intentions of the Order and to stop a more vicious plot of a demon-invasion.
The excellent detail that is used in each level comes to life in the background and cinematic scenes. These were done with high definition technology that will make you feel like you are playing with a masterpiece of art instead of a video game. Capcom’s sound team brings their A‑game again. Each sound and vocal effect combined with Dolby Digital Sound gives an orchestral quality to the game. Capcom did a great job in voice and motion capture for 
protect his kingdom, finds out that his main lady Queen Sophia is captured by his once-trusted adviser, Achille. To make matters worse, Achille has developed a drill that has pierced the underworld, allowing him to create an army of undead monsters to terrorize the kingdom. All is not lost as is seems that as Maximo was free-falling, the Grim Reaper makes a deal for him to return to the living world in exchange for returning the lost souls to the underworld. Maximo accepts and begins his quest to free Sophia and restore the peace taken by Achille. 
perform “Issen” (lighting slash) on various enemies, allowing him to continue forward, giving him a brief minute to defend himself or retreat. Another element is the requirement to solve certain puzzles to obtain certain items or gain access to certain areas. For these puzzles, I highly advise utilizing patience and strong memorization as they have a much stronger effect in Onimusha 2 than in the first game. The final new element is role playing that enhances the storyline. Jubei can not only interact with non-playable characters, but also gain allies who will give information or assist him in boss battles provided he is in constant contact with them or if his allies are not involved in their own plans to defeat Nobunaga.
In addition to new allies, you will notice that Jubei is normally equipped with his sword, but can acquire weapons such as bows and arrows, a matchlock gun and other weapons that use the power of natural elements. Jubei does have two other advantages to help as well: The ability to temporarily transform into Onimusha with enhanced attack power; and, the power to acquire various souls without the use of a ogre gauntlet to upgrade his armor and weapons.