Posts Tagged ‘Nintendo’

Animal Crossing Chronicles #09: May 2021

Animal Crossing Chronicles

After a 9-year hiatus, we’re back!

We decided to start over with a different game but still the same name and town. This will be more periodic, hopefully!


05 2021

Animal Crossing Chronicles #08: 2Q2012

Animal Crossing ChroniclesTokyo resident Samus finds the landscape coming back to life as winter becomes spring again in her adopted hometown. Are there surprises left behind as the snow melts?


04 2012

Animal Crossing Chronicles #07 – 1Q2012

Animal Crossing Chronicles

We’re sticking with the photo album format for Animal Crossing Chronicles. It offers a detailed view of life in Tokyo for Samus. This quarter, fall has given way to winter and the possibility of snow was the talk of the town. Enjoy photos from the fall and winter 2011 in Tokyo!



01 2012

Animal Crossing Chronicles Edition #05

Animal Crossing Chronicles

Welcome to the fifth edition of Animal Crossing Chronicles. This feature originally began in January 2010 and has evolved into a diary following a new character in the town of Tokyo on the GameCube version of Animal Crossing. Each quarter, we will look at the life of Samus as she makes her way through Tokyo and learns the ropes of life.

Friday, April 1, 2011

Samus visits with some of her Tokyo neighbors.

Today is April Fool’s Day! And it’s apparently a semi-special event here in Tokyo. I went for a walk today and happened to run into Tortimer. He’s a crusty old turtle but he’s nice. He was walking around inspecting the town, I guess, and he decided to give me a gift. I love gifts, especially of the free variety, so I didn’t turn it down.

So, when I got back to my house, I opened it. Imagine how surprised I was when I realized that he’d given me an NES game. Well, the NES game was actually a joke. I was not amused. I was hoping for something awesome, and all I got was this game that doesn’t actually work called Super Tortimer. Looks like I won’t be taking gifts from the mayor anymore.

Friday, April 15, 2011

I went for a walk today just to get out of the house. Because the weather is now nice again, it’s good to get out and see the landscape of the town. I ran into some new animals such as Rio, who isn’t exactly neighborly. The inside of her house is nice, though.

The weather and the landscape have changed quite a bit. In March the green leaves made a return, and the snow melted off. This month, we’ve had cherry blossoms all over the place. If I could find my kimono, I would wear it outside to view the blossoms, but the kimono is in storage somewhere in the house.

I had an idea of taking a trip on the train, but I don’t know of any other towns I could visit. Traveling would be nice.

Sunday, May 8, 2011

I went through the majority of Super Mario Bros. earlier today. I didn’t have much time to sit down and play as much as I wanted to, but Jamie wanted to borrow my copy so I played a little of it before I let it go.

Samus upstairs in her house.

I managed to make it all the way to World 8-3 before I quit. Jamie told me that if I beat the game and saved my progress, it would be permanently saved unless I delete my NES data. So, right as I got to World 8-4, I quit so I could at least save my high score. I have about 360,000.

I want to go over to his house and play Zelda because he has a retro TV that is awesome. I have an Apple TV, which isn’t bad, but the retro TV looks more cool.


Monday, May 16, 2011

I went decorating again. For some reason, the Happy Room Academy insists that I have junk on the floor and then takes off points. I’m not sure what they’re referring to, but I took some shells that I had and sold them. I hope that fixes the problem.

For now, my house is a mix that I like. I have a lot of the fruit-related items downstairs and flowers to brighten the room. Upstairs, I changed to yellow furniture and added a custom yellow wallpaper and wooden floor to brighten it for spring and summer. In the fall I will probably switch to a brown wallpaper or deep red. I think it looks cool right now.

Thursday, May 20, 2011

I’m gearing up for the summer events in the town! The fishing tournament starts soon and I think I will enter this year. Lyndsey has previously won several of them, and her trophy looks sweet. I think it will be fun to catch fish, and I know the trick to winning the contest. Hopefully, I can catch a large-enough fish at some point to enter into the contest.

I actually paid some of my ginormous loan off today. I’d been saving money off and on from the sale of fossils, and I had some left over cash that I could afford to put toward the bill. The loan was at 788,000 Bells, and I paid 30,000 Bells to bring it down to 758,000 Bells. I can’t get any more upgrades so I guess I should get started paying more of it off to get from underneath it.


Thursday, June 2, 2011

Samus celebrates catching a yellow butterfly.

It is so hot outside now! The temperature has gone up so fast that I have to carry an umbrella outside with me just to get some shade. While I’d love a tan while I’m outside I don’t want to get sunburned. I have several umbrellas that will work.

Sunday starts the fishing tournament, and I’m getting more excited. If I can catch a large Bass that would be wonderful. And I hope to not make as many puns, either. While I’m waiting for the tournament to start it’s probably going to be a good time to get my fishing and insect collecting up to par again since most of the creatures that I can catch in Tokyo are now definitely out of hibernation. There is money to be had in the landscape of town for sure.


Sunday, June 5, 2011

I entered the fishing contest today. I did well for my first try or so I thought. Every time I thought I had a winning entry, someone else came along and entered something better. I finally gave up at about 5 p.m.

I had been outside since 10 a.m. catching fish and insects to sell and for the contest, but I was tired and beat by the time the contest actually started. It also didn’t help that Wendell was in town. He plays the starving artist really well, so I tried to be nice and give him something to eat. I gave him a Sea Bass so that I didn’t have to give up my contest entries, and he gave me a Tree-lined Wall wallpaper in return.

My contest entry was a 19-inch large Bass. Olivia, who lives several acres over, turned in a 24-inch large Bass and won according to Chip, who overseas the contest. Oh well. I guess there’s always next week.


07 2011

Animal Crossing Chronicles Edition #04


Animal Crossing Chronicles

Welcome to the fourth edition of Animal Crossing Chronicles. This feature originally began in January 2010 and has evolved into a diary following a new character in the town of Tokyo on the GameCube version of Animal Crossing. Each quarter, we will look at the life of Samus as she makes her way through Tokyo and learns the ropes of life.


Sunday, Jan. 2, 2011

I made a little headway on the loan as part of my New Year’s resolutions. I had about 120,000 Bells saved up

Samus attempts to play Super Mario Bros. in her basement.

from my mysterious gift in December (just in time for Christmas!) so I paid 49,800 Bells today. This paid off my loan for the basement addition! I opted to get a larger main room, and it should be done tomorrow.

It snowed in December finally! I could attempt the snowman furniture collection, but it’s too aggravating. The balls have to be just right and, more often than not, mine are not. I will buy some more furniture, though, because I’ll be getting an upstairs addition pretty soon with a few more payoffs. I would like to move my bed and add a bath section upstairs so that I can entertain in the main room. Also, I’d like to be able to use my 8-mat tatami flooring again. I think I will be using the tea room wallpaper in the upstairs bedroom, but I haven’t really given it much thought.

I look forward to warm weather again already. It’s too cold here!

Sunday, Jan. 16, 2011

Today I was tasked with turning on the light in the Tokyo’s lighthouse. Tortimer asked me yesterday when I was running errands if I would do this for about a week. I didn’t want to because who knows when I’ll be outside again, but I agreed anyway because I’m nice. So I have to do this until the 22nd, which is next Saturday. If I can remember to do it after today, I will.

I made a big payment on my next loan as well. After Nook finished the latest upgrade, my bill jumped to 398,000 Bells. Since I had 90,000 Bells saved up, I used it to pay a little on the balance. I hope the next upgrade will be the upstairs room. I’m ready to move my furniture around.

Sunday, Feb. 6, 2011

So I thought I was doing something good and making progress in Tokyo. I added more furniture and to my surprise, I found that I was running out of room. I can’t have everything that I own in my living room! I don’t have the

Samus sets items for sale with the Gyroid outside of her house.

upstairs bedroom yet, and I need some place to put all of my clothes. I bought some storage spaces, which is ridiculous. Why is it that the shelving only holds three items? They really should make them hold multiple items. That way I would save on space and not have to spend so many Bells just get the place organized.

I’m hoping that I have enough tickets at the end of the month to join in the raffle that Nook holds. Last month, I won a bunch of stuff because I had 45 tickets. It seems when you’re new in town you can easily rack up tickets because you have to spend a lot of money at the store.

Oh, and I’m not looking forward to Valentine’s Day. For the single people like me, it’s a made-up holiday. I don’t care.

Friday, Feb. 18, 2011

I caught a huge fish today! I think it was a stringfish. It was in the pond and I saw this huge shadow so I immediately pulled out my fishing rod and reeled it in. I don’t have to donate to the museum since Lyndsey and Jamie have already finished that task, so I’m selling it for the 15,000 Bells it will bring in.

I’ve steadily been making payments on my loan from Nook. What I usually do is make the rounds in Tokyo, looking for fossils and gyroids and then selling them the next day. You can only mail in three a day because that’s all that the Faraway Museum will accept. If you send in more, they won’t send them back and you will have lost them. I found

Samus makes a few changes to her living room.

that out that hard way several weeks ago. It would have been nice for one of the other characters to tell me that! But I’ve been making money and every little bit helps. I pay 10,000 Bells everytime I finish up for the day. Slowly but surely this has helped knock down the money I have left. I hope pretty soon to take a break and go listen to K.K. Slider at the train station. He only shows up on Saturday nights but I need new music!

Thursday, March 3, 2011

Spring is here! It’s nice for all of the snow to be off the ground in Tokyo. Like my namesake, I can’t take the cold for very long (I love the Metroid reference I just made), and I’m glad it’s warming up again. I’ve started buying the spring tops and I’m going to start planting flowers around my house just as soon as I have time to pick out the types I want.

My spring project is remodeling the house. I think I want yellow and green in the rooms. I have stored mostly all of the green furniture that’s been offered at Nookington’s and I’m going to design a decent yellow wallpaper at the Able Sisters’ shop in a few weeks. Once I get the room addition, I will have the space to put everything, and I can stop storing furniture in letters at the post office. It also means I can sort of clear out my basement.

I finally met Sahara the other day. She’s … different. I did a trade with her. I gave her a carpet and 3,000 Bells and she gave me a special carpet. Truth be told, they’re not all that special, most of them. I like the Sand Garden pattern and that’s about it. I might use that in my room with the deer scare.

Friday, March 18, 2011

I meant to update on the February raffle. I didn’t win anything. I didn’t have nearly as many tickets as I thought I would at the end of the month. I got some tickets from Lyndsey, but it wasn’t really enough to do anything with. I like to think that maybe I will do something this month. I have another part of the house to outfit now and I plan to turn my basement into another area as well. So that means more furniture to be bought.

With spring around again, I decided it was time to catch insects again. And I did! I caught several species of butterflies that I didn’t have already and I’m working on catching a snail and a ladybug. They’re pretty rare but I know when they show up so it shouldn’t be too hard. I might keep the ladybug in the house. They’re cute bugs and I think it will look nice.


05 2011

Editorial #08: Nintendo’s burden of proof

Lyndsey Mosley

Lyndsey Mosley, editor

Multiple gaming outlets reported Monday that Nintendo would push to the marketplace in 2012 a successor to the Wii. Codenamed Project Cafe at the moment, the new console is being trumpeted in some circles to meet or exceed the current generation of hardware.

Now, that’s all fine and well, but honestly, we’ve heard that song and dance before from Nintendo. I was around for the Wii launch, and I remember the dark days of no third-party support in the N64 and GameCube era. Call me cynical, but I don’t have much faith in the statement that Nintendo intends to do better. I’ve been burned one too many times with the level of commitment from Nintendo regarding its consoles from 1996 onward.

I sold my Wii not that long ago, and you can read the reasons why in my first online editorial (which can be read here). I’m not jazzed about the announcement, and the new system is definitely not a day-one must have for me. I can do without anything that Nintendo is passing off these days as games and that’s not meant as a diss to the company. It’s meant to serve as a reminder that growing up with Nintendo for so long and feeling pushed aside by the company in favor of the fringe margin of gamers this generation means I don’t care and my dollars and respect will have to be earned again.

While I don’t love Nintendo anymore, I do wish them well. In order to get me to pay attention again, the company has quite a few things I need for it to do.

1. Robust online support: I want to be able to get online with my friends, play games, chat and share experiences. I want to compare our games, what we have in common through Nintendo, what we don’t have in common and be able to participate in the world over the Internet that includes tournaments. That also means no friend codes, too.

2. Support from third-party developers: I want some decent marketing support for great titles like Mad World. I want to be able to enjoy full good versions of the latest games that also are made for Microsoft and Sony. I do not want shovelware and only one good game per year, courtesy of first party only.

3. Familiar franchises done correctly: Do not – I repeat, DO NOT – screw up your marquee franchises with mediocre sequels and incomprehensible team ups with strange companies. Nintendo has a great stable of characters that gamers care about. These characters – Mario, Samus, Link, Donkey Kong, Kirby, Fox McCloud, Yoshi and Pit – can sell games if they’re done correctly. In particular Mario, Metroid and The Legend of Zelda are multimillion-plus sellers by name alone. That kind of built-in marketing buzz has to be developed over time but can be destroyed overnight if enough damage is done to the brand. Nintendo’s stable and reputation for quality has taken a hit with subpar installments (see: Metroid: Other M), and Project Cafe is a way to correct this.

4. Lose the gimmicks: Nintendo should take the hint from its most successful time and apply it to today’s market. When it was on top of the heap with the Super Nintendo, it didn’t need gimmicks to be king of the hill. It had sterling third-party support and a dedication to quality gaming with great technical specs, know-how and engineering. Sure, the music sometimes left a lot to be desired and the graphics sometimes weren’t pretty, but at least you knew Nintendo was trying to be the best it could be. And it didn’t take a remote and waggling controls to do it. If I were Nintendo, I’d revisit the old days and not just for Virtual Console ideas either.

5. Consistent peripheral support: It seems every generation Nintendo worsens in its support for its introduced peripherals. Instead of tricking consumers into buying pieces of add-on hardware that will never be fully encouraged, Nintendo should stick with ideas it knows will be used. A classic controller, much like the one released with the Wii, was a brilliant idea and should be kept. Throwaways like the e-Reader, GameBoy Advance Player and ancient SNES Mouse and Super Scope need to stay off the roster.

As a longtime gamer I’m hoping to see suggestions from this list make it into the corporate philosophy of Nintendo by the time this system is introduced. Here’s hoping for a great show and even greater new console.


04 2011

Editorial #06: Not going far enough, Nintendo

Lyndsey Mosley

Lyndsey Mosley, editor

I am an advocate for the old-school, I’ll heartily admit. I love to reminisce about the days when Nintendo was king and had the greatest system ever made on the market: the Super Nintendo. I’m also an unabashed Mario fan girl, and I don’t even like using the term. However, my love for the forgone days of dominance from the House that Mario built has its limits, and I’ve reached them with one of their recent releases: Super Mario All-Stars for the Wii.

The 25th anniversary of the Mario should have been a spectacle to behold. Nintendo could have pushed the older days back to the forefront with the spectacular release of a Mario compilation disc for the Wii, which would have utilized all manner of control types. This would have reminded gamers that Mario was still king of his domain and when he wants to say something, you pay attention because it will be guaranteed to be something amazing. Instead, Nintendo throws out a bare bones Wii remake of the original Super Mario All-Stars that was released in 1993 for the SNES. We are not playing with power at this point; we are experiencing abject failure.

I could wax poetic about how the original All-Stars played wonderfully or how great it was to see Mario cleaned up and save states added. But, in fact, I already have. In the fourth quarter 2010 issue, we praised the game in a review, which I wrote. I lovingly gazed upon the franchise’s first four versions and practically gift-wrapped it as one of the greatest examples of remakes that could be had. However, this was written before Nintendo decided to be cheap and throw out the exact same game on Wii with few additions to the external package. From what I gather, all you’re getting is the original game on a Wii disc; a pictorial with sparse commentary from Shigeru Miyamoto, Koji Kondo and Takashi Tezuka; and a soundtrack with one or two songs from each game. That’s it? It couldn’t be, right? Well, it is, kiddies. Take it or leave it, because that’s apparently all that the 25th anniversary of one of the greatest games ever made means to the company that profited the most from its success.

If I were Miyamoto, in particular, I’d be extra special pissed. First of all, Mario has made Nintendo and continues to make the company unimaginable amounts of profit. He is Nintendo. You can’t go anywhere without seeing Mario and instantly associating him with video games and Nintendo in general. So for Nintendo to half-ass a significant milestone for Mario is ridiculous. Second of all, Mario deserves a huge celebration for 25 years. There are few other franchises that have been around that long, let alone have been successful and still continue to inspire games. And we’re not just talking decent games; we’re talking great games that are routinely included in “Game of the Year” conversations and innovate and change the way we think about playing video games in general. Finally, I’d be ashamed if I were Nintendo because what does it say when you can’t even muster the effort to give your marquee title a special push? It tells me you’ve become complacent, and Nintendo can’t afford to rest on its laurels.

Here’s what I wanted to see in this special release:

1. Super Mario Bros. 1, 2, 3, Lost Levels, World and Mario Bros. on one disc. On a second disc, Mario 64 and Super Mario World 2: Yoshi’s Island, but this is depending on getting both to fit on the disc.

2. A special version of a level editor simply entitled “Super Mario.” It could function much like Little Big Planet wherein you create levels using Mario elements from the first four games in the platforming series. Super Mario Kart could also be thrown in here, and the player could create tracks and scenarios like ModNation Racers. I think it could work, and if Nintendo’s Internet strategy were worth anything, created stages/tracks could be uploaded to servers. I’m almost positive it could be a big hit in Japan and the U.S.

3. A multi-disc set of Mario music. Most Mario fans will already have their favorite tracks from the games but let this be a Koji Kondo’s composer’s choice. He could write the foreword on the CD liner notes and include a written paragraph on why he picked a particular track. The music could go all the way from Mario Bros. to Super Mario Galaxy, much like the included soundtrack already does, but it’d have more than one disc with two songs from each game.

4. The artwork book could be included but add the NES Game Atlas maps for Super Mario Bros. 1-3 in with Lost Levels and the Super Mario World atlas from the Mario Mania Player’s Guide of 1991.

This package would be well worth more than the $30 that Nintendo charged for the package they’ve released, but for the content that I could get with this enhanced package, I would gladly pay whatever they asked. It would be enough for me to buy a Wii again and use it.

Nintendo, shape up. This should have been a crowning achievement for the company, and a major celebration for Mario and his legacy. You’ve let down your longtime fans long enough, and it’s shame that Mario didn’t receive the recognition it deserved for an achievement such as 25 years of captivating gamers. Shame on you, Nintendo.

Lyndsey Mosley, editor

Gaming Insurrection


12 2010

Editorial #01: Giving up on new-school Nintendo

I am, or was, a die-hard Nintendophile for the majority of my video game career. I was once the type of player that would eagerly soak up news about the company, knew company figures when I saw them in the media and purchased consoles at launch. I supported Nintendo through the good days of the SNES and the dark days of the Nintendo 64 and GameCube. I was there for the return to prominence with the Wii and trumpeted the value of buying the new console. Until now.

As a Wii owner since launch, I remember the heady days of the first announcements. The lineup came into view, the system name took shape and all was well within the Nintendo camp. Jump five years ahead and it’s no longer the bed of roses it once was. Where are the games? Why is it that my online experience is little to nonexistent with the Wii? Why am I still living in the Stone Ages when it comes to purchasing downloads for my system? Why has Nintendo abandoned me in favor of soccer moms and yoga practitioners?

My value as a Nintendo console buyer has gone down, apparently. It wasn’t enough that I displayed brand loyalty and patiently awaited any news of a lineup coming from the parent company. I’m no longer in the demographic Nintendo is trying to garner and serve.

This is where Nintendo has failed me as a longtime loyal customer:

1. I don’t care about Nintendogs, Cooking Mama, Wii Fit, Pokemon or Brain Age. Wii Fit and Brain Age do not appeal to me, Pokemon ceased to be relevant after Red/Blue/Yellow, I refuse to play crap like Cooking Mama and Nintendogs was boring. Despite this, it seems Nintendo is all about shoving those properties continuously at me during every E3 for the past five years, if not in actual titles or in statistics telling me that the company is back to profitability. No, sorry, still don’t care.

2. My console exclusives and the money-makers that I bought a Wii for have all been disappointments with the exception of New Super Mario Bros. Wii.

— I can’t physically play Metroid Prime (motion sickness), and Prime just never did it for me as a 2D Metroid fan.

— Legend of Zelda: Twilight Princess was basically Ocarina of Time rehashed.

— Animal Crossing City Folk was re-skinned Wild World and a lazy re-skin at that.

— Mario Kart Wii was absolute garbage and should be ashamed to call itself Mario Kart. Ramping up the cheap items and number of CPU-controlled players does not qualify as a good Mario Kart. And the person responsible for the design decision to make it so that you can’t play battle mode without the CPU should be sacked. Immediately.

— There’s no Donkey Kong platforming game worth playing and that should be rectified at some point.

— Super Smash Bros. Brawl was a mess with too many gimmicky stages, awful online play and a complete movement away from what Smash Bros. was originally about: Play as your favorite Nintendo characters against each other on simple themed stages.

— For me, Mario Galaxy would have been a waste of time because I can’t play 3D Mario games. Again, motion sickness ruins any chance that I will be able to enjoy the game for more than 20 minutes to an hour. In the short time that I played it without throwing up, it seemed like a brilliant idea and good take on the franchise, but alas, it is not something I want to test how well I can hold down my lunch with.

So as you can see, the lineup is not something that makes me jump for joy. The only two games I could possibly ever try and like would be No More Heroes and Mad World. That doesn’t equal the five-game minimum for purchasing and keeping a system in my collection.

3. It is beyond me why Nintendo refuses to have accounts linked to their consoles. If Microsoft can do it with Xbox LIVE then why can’t Nintendo? Oh, that’s right. Because it would mean extra work and Nintendo doesn’t really want you to be online with your Wii in the first place.

A good example of my anger with this policy? I bought two Virtual Console games on my mother’s Wii recently while on vacation and wanted to take them home. I copied them to an SD memory card and later went to use them on my Wii. What happened when I tried to boot up the games? “This game cannot be launched from this channel.” So we conducted a little bit of research. It turns out that Nintendo expressly says in its support documentation that games that are purchased on the Wii Shop channel can only be used on the console with which it was purchased. Ridiculous.

I thought by now that this would have been fixed. I should have known something was wrong, however, when I had virtually the same problem two years ago when my original Wii was stolen. Despite having spent the money and having my Wii console number, when contacting Nintendo, I was basically told there was absolutely nothing they could do for me because the content was downloaded for that specific Wii, not the owner.

I should have sold my Wii then.

It just doesn’t seem like Nintendo is listening. Or catching the hint. Those old-school gamers who bought the Wii? They are the bread-and-butter of the game industry right now. They are the consumers who will go out and drop $200 on Rockband and Guitar Hero peripherals. They will spend the $50 or $60 for games at launch, such as Modern Warfare 2 or Halo 3. That’s the type of gamer Nintendo has driven off. I can’t think of any other games besides New Super Mario Bros. Wii and Twilight Princess that has elicited that type of response for the Wii, and Zelda did that only because it was the launch game.

It really boils down to the fact that in order for Nintendo to join the console race again, the company had to make some sacrifices. To pick up the market they could never reach previously, Nintendo had to sell its soul and sacrifice its original group of hardcore gamers. While this strategy has worked in the short term it has exposed Nintendo’s vulnerability. While the casual crowd may enjoy playing Wii Fit right now, they’re less likely to purchase another system later on down the road and the dependable hardcore crowd has been alienated with less attention to quality titles and commitment to detail.

Nintendo’s in for a rude awakening and despite my love for the company’s old days, you can count on me not sticking around to support them any longer. Consider this relationship done.

Lyndsey M. Mosley

Editor, Gaming Insurrection


03 2010

New discovery …

As the kids in Animal Crossing would say, “Hooray!” We can now grab video from Nintendo 64 games, so be on the lookout for more video and features from my favorite N64 games.


05 2009