Posts Tagged ‘gaming’

2Q2012 is now available!

Content for the second quarter 2012 is now available! Stories this quarter:

Classic Focus: Super Mario Kart: GI goes in-depth with a look at the characters and weapons of the game and the tracks we love in the classic Super Nintendo racer.

Mortal Kombat II tournament Finals: We finish off our six round Mortal Kombat II tournament. Find out who took the crown in GI’s first tournament.

Reviews: We critique Halo Reach, Elder Scrolls V: Skyrim, Call of Duty: Modern Warfare 3, Namco Museum, Sonic Mega Collection and Onimusha in Ready, Set, Begin! and  ESWAT: City under Siege, Wheel of Fortune and Tetris Attack in Retrograde.

In Retro Game Corner, we take a look at reboots of several popular franchises. When is it time to start over and when is it time to let it go? We give our opinions on which series need to restart and which should leave things alone. In our continuing look at the 150 Pokemon of Red and Blue, we examine the evolution chain of Pidgey, Pidgeotto and Pidgeot. And the Dance Dance Revolution Spotlight focuses on Trip Machine Climax, Destiny and Cartoon Heroes (Speedy Mix).

On The Strip, we talk about the moral failings of the X-Men’s Charles Xavier and study up on Avengers stalwart Dr. Strange, Earth’s sorcerer supreme in the Marvel character highlight, property review and top 5 list.

Download the latest issue at www.gaminginsurrection.com

02

04 2012

Animal Crossing Chronicles #07 – 1Q2012

Animal Crossing Chronicles

We’re sticking with the photo album format for Animal Crossing Chronicles. It offers a detailed view of life in Tokyo for Samus. This quarter, fall has given way to winter and the possibility of snow was the talk of the town. Enjoy photos from the fall and winter 2011 in Tokyo!

 

01

01 2012

Change coming to GI

Lyndsey Mosley

Lyndsey Mosley, editor in chief

Several months ago, I said there would be changes coming to Gaming Insurrection. I am proud to announce that indeed change has arrived for GI.

The first significant difference is that GI is going to a smaller size. We’re changing the way we look and it will be immediately noticeable in the actual size (12×12) and in quality. This switch will occur beginning with the 2Q2012 issue, available in April 2012.

The second significant difference is in the production quality. GI has finally made the leap to Adobe InDesign and Acrobat for page layout and GamingInsurrection.com will be produced using Dreamweaver. These production tools are the standard in the industry for publication creation and we’re excited to make the move.

The final change, or addition rather, is the start of a new video feature. I’m personally beginning a series called Editor’s vlog. As of this post, there are two episodes available, which can be viewed here or at our YouTube channel.

12

12 2011

4Q2011 update online!

Gaming Insurrection is proud to present the following content for 4Q2011 issue:

Features:

The Usual Suspects: GI takes a look at the shooter-looter Borderlands from Gearbox Software. Editors Lyndsey and Jamie Mosley complete a short runthrough for an episode of Game Night and begin their newest podcast, Guns of Pandora.

MK2 tournament: Round 4 is over and the results of matches have been tallied. Find out who’s going to the semifinals in our newest video, podcast and match analysis.

Retrograde:

We review: Donkey Kong Country (SNES), Barbie (NES), Double Dragon (Genesis) and Final Fantasy (NES)

Ready, Set, Begin!:

We review: Call of Duty Black Ops (Xbox 360 version), Mortal Kombat (Xbox 360 version), Shinobi (PS2), Animal Crossing (GameCube) and Marvel vs. Capcom 3 (Xbox 360 version).

The Strip:

We review Watchmen (film) in the property review, Devil May Cry 3 Vol. 1 in Otaku, the top 5 unknown black superheroes, discuss the importance of equal representation in comics in Strip Talk and break down Marrow in the Marvel character highlight.

In this issue, we begin our long-planned and awaited ratings policy and we move our digital archives online. If you would like to read older content from Gaming Insurrection without having to download a PDF issue, now’s your chance. Gaming Insurrection’s digital archives are now live! Get started here.

 

01

10 2011

Animal Crossing Chronicles Edition #05

Animal Crossing Chronicles

Welcome to the fifth edition of Animal Crossing Chronicles. This feature originally began in January 2010 and has evolved into a diary following a new character in the town of Tokyo on the GameCube version of Animal Crossing. Each quarter, we will look at the life of Samus as she makes her way through Tokyo and learns the ropes of life.

Friday, April 1, 2011

Samus visits with some of her Tokyo neighbors.

Today is April Fool’s Day! And it’s apparently a semi-special event here in Tokyo. I went for a walk today and happened to run into Tortimer. He’s a crusty old turtle but he’s nice. He was walking around inspecting the town, I guess, and he decided to give me a gift. I love gifts, especially of the free variety, so I didn’t turn it down.

So, when I got back to my house, I opened it. Imagine how surprised I was when I realized that he’d given me an NES game. Well, the NES game was actually a joke. I was not amused. I was hoping for something awesome, and all I got was this game that doesn’t actually work called Super Tortimer. Looks like I won’t be taking gifts from the mayor anymore.

Friday, April 15, 2011

I went for a walk today just to get out of the house. Because the weather is now nice again, it’s good to get out and see the landscape of the town. I ran into some new animals such as Rio, who isn’t exactly neighborly. The inside of her house is nice, though.

The weather and the landscape have changed quite a bit. In March the green leaves made a return, and the snow melted off. This month, we’ve had cherry blossoms all over the place. If I could find my kimono, I would wear it outside to view the blossoms, but the kimono is in storage somewhere in the house.

I had an idea of taking a trip on the train, but I don’t know of any other towns I could visit. Traveling would be nice.

Sunday, May 8, 2011

I went through the majority of Super Mario Bros. earlier today. I didn’t have much time to sit down and play as much as I wanted to, but Jamie wanted to borrow my copy so I played a little of it before I let it go.

Samus upstairs in her house.

I managed to make it all the way to World 8-3 before I quit. Jamie told me that if I beat the game and saved my progress, it would be permanently saved unless I delete my NES data. So, right as I got to World 8-4, I quit so I could at least save my high score. I have about 360,000.

I want to go over to his house and play Zelda because he has a retro TV that is awesome. I have an Apple TV, which isn’t bad, but the retro TV looks more cool.

 

Monday, May 16, 2011

I went decorating again. For some reason, the Happy Room Academy insists that I have junk on the floor and then takes off points. I’m not sure what they’re referring to, but I took some shells that I had and sold them. I hope that fixes the problem.

For now, my house is a mix that I like. I have a lot of the fruit-related items downstairs and flowers to brighten the room. Upstairs, I changed to yellow furniture and added a custom yellow wallpaper and wooden floor to brighten it for spring and summer. In the fall I will probably switch to a brown wallpaper or deep red. I think it looks cool right now.

Thursday, May 20, 2011

I’m gearing up for the summer events in the town! The fishing tournament starts soon and I think I will enter this year. Lyndsey has previously won several of them, and her trophy looks sweet. I think it will be fun to catch fish, and I know the trick to winning the contest. Hopefully, I can catch a large-enough fish at some point to enter into the contest.

I actually paid some of my ginormous loan off today. I’d been saving money off and on from the sale of fossils, and I had some left over cash that I could afford to put toward the bill. The loan was at 788,000 Bells, and I paid 30,000 Bells to bring it down to 758,000 Bells. I can’t get any more upgrades so I guess I should get started paying more of it off to get from underneath it.

 

Thursday, June 2, 2011

Samus celebrates catching a yellow butterfly.

It is so hot outside now! The temperature has gone up so fast that I have to carry an umbrella outside with me just to get some shade. While I’d love a tan while I’m outside I don’t want to get sunburned. I have several umbrellas that will work.

Sunday starts the fishing tournament, and I’m getting more excited. If I can catch a large Bass that would be wonderful. And I hope to not make as many puns, either. While I’m waiting for the tournament to start it’s probably going to be a good time to get my fishing and insect collecting up to par again since most of the creatures that I can catch in Tokyo are now definitely out of hibernation. There is money to be had in the landscape of town for sure.

 

Sunday, June 5, 2011

I entered the fishing contest today. I did well for my first try or so I thought. Every time I thought I had a winning entry, someone else came along and entered something better. I finally gave up at about 5 p.m.

I had been outside since 10 a.m. catching fish and insects to sell and for the contest, but I was tired and beat by the time the contest actually started. It also didn’t help that Wendell was in town. He plays the starving artist really well, so I tried to be nice and give him something to eat. I gave him a Sea Bass so that I didn’t have to give up my contest entries, and he gave me a Tree-lined Wall wallpaper in return.

My contest entry was a 19-inch large Bass. Olivia, who lives several acres over, turned in a 24-inch large Bass and won according to Chip, who overseas the contest. Oh well. I guess there’s always next week.

04

07 2011

Editor’s Weekly Podcast #22: Marvel and Mortal discussion

Gaming InsurrectionGaming Insurrection has uploaded a new Editor’s Weekly Podcast! We’re discussing two recent releases in the fighting game genre: Mortal Kombat and Marvel vs. Capcom 3. Listen using our embedded player or download it for on the go from the podcasts page.

 

We’re also including Episode 21 in this post because it wasn’t announced as usual. Its theme is Worst Games Ever Played. You can also listen to it here or download it from the podcasts page.

 

Play

26

05 2011

News update: Mortal Kombat arcade collection announced!

NetherRealm Studios will push MK1-3 package to market later this year

By Lyndsey Mosley/Gaming Insurrection

In a reversal of a published story this quarter in GI, NetherRealm Studios has announced the Mortal Kombat Arcade Kollection for later this summer.

The actual collection, a downloadable title, will feature MK1, MKII and Ultimate MK3 and will be released for the PlayStation 3, Xbox 360 and PC. Other features included are online play for the three games,  leaderboards and support for Achievements and Trophies.

A tournament stick will be released. The Klassic arcade stick, from Performance Designed Products, will retail for $129.99 at GameStop and will include a download token for the collection. PDP released the companion tournament controller for the recent Mortal Kombat, the reboot of the series from NetherRealm, the new studio led by Mortal Kombat co-creator Ed Boon.

GI recently published a story in its Retro Game Corner section for 2Q2011 that focused on the rumors of an HD collection being released in the near future. The collection comes on the heels of MKII being removed from the PlayStation Network and Ultimate MK3 being removed from Xbox Live Arcade.

Source: 1up.com

12

05 2011

1st Quarter 2011 now online!

Gaming InsurrectionGaming Insurrection is proud to present the following content for the first quarter 2011:

  1. Teenage Mutant Ninja Turtles awesomeness – Gaming Insurrection goes in-depth with maps and strategies for Teenage Mutant Ninja Turtles IV: Turtles in Time and reviews of the game and eight other classic TMNT game titles. Reviews for Teenage Mutant Ninja Turtles (NES)*, TMNT II: The Arcade Game (XboFirst Quarter 2011 - Gaming Insurrectionx Live Arcade version)*, TMNT III: Manhattan Project (NES)*, TMNT: Hyperstone Heist (Genesis)*, TMNT: Tournament Fighters (SNES)* and the three Game Boy titles – Fall of the Foot Clan, Back from the Sewers and Radical Rescue – are the focus of coverage. Download the maps in a special pullout in the Special Section of gaminginsurrection.com.

2. Mortal Kombat II tournament – Gaming Insurrection begins its first tournament for the classic fighting game from Midway, Mortal Kombat II. We provide brackets, tournament rankings, match analysis and video.*

3. Ready, Set, Begin! – These TMNT games are covered: Turtles in Time, Tournament Fighters and Manhattan Project.

4. Retrograde – The following TMNT games are covered: TMNT, Hyperstone Heist, The Arcade Game, Fall of the Foot Clan, Back from the Sewers and Radical Rescue.

5. The Strip – GI jumps into the impact of the TMNT comics and 1987 TV show in Strip Talk, reviews the three live-action TMNT movies, highlights Colossus in the Marvel character highlight, reviews Tenchi Muyo’s latest manga in Otaku and takes a look at the five best quotes from TMNT villain Shredder.

As always, you can download the issue from the main site, if you like.

Gaming Insurrection is continuing with its visual update, which began last quarter. Typography and readability is important to us and we appreciate all comments and suggestions. Let us know what you think by e-mail (editor[at]gaminginsurrection.com or gaming_insurrection[at]gaminginsurrection.com) or by Twitter!

*= Video enabled!

01

01 2011

Editorial #05: Growing up with Tekken

Gaming Insurrection is generally behind the curve when it comes to playing the latest titles, even if they are favorites.

Case in point: We just acquired Tekken 6 for Xbox 360, about a full year after it was released. I’m not traditionally a Tekken player but Associate Editor Jamie is. I owned Tekken Tag and Tekken 4 when we met and I bought Tekken 5 for him when it was released for the PS2 in 2005. You could say we love Tekken in our household.

When Tekken first hit the scene in 1994, I heartily ignored it. That was a mistake that I concede now, but I paid no attention to Namco’s signature brawler. I was heavily engrossed with Mortal Kombat and I wish I hadn’t been.

I would have learned how to play, took the time to learn to combo system and paid more attention to the storyline. Tekkne had style even back then with its blocky polygonal plastic graphics. The music wasn’t too much of anything special but it had a certain style to it that other games at the time, such as Street Fighter, were missing.

I dismissed the first game and barely acknowledged the second game until the third game came out. The only reason why I noticed Tekken 3 was because the guy I was dating at the time was into it and had to have it for his PlayStation. It was all he talked about, so I figured after two years I needed to see what the hoopla was about. I bought the game as a college freshman in 1999 and attempted to play it. I spent six months just messing around in training mode before I even made it to the arcade mode. By then, Tekken Tag had been released. It was then that I decided that I would never be a serious Tekken player. I know just enough with four or five characters to be able to bluff my way through a match and be dangerous, but nothing concrete enough to be good by any stretch of the imagination. I actually prefer to watch others play and soak up the Tekken atmosphere.

In the 10 years that I have watched the game, I’ve learned a few things. The first is that Tekken is a game about basics. That is, if you don’t have the basics down, you will never “get it.” You will never be good at the game, no matter how much you play against people or read FAQs, if you don’t understand how the series’ engine works. The second is that Tekken is a game about skill. To be truly good at it, you need to be innovative with combos and you need to have the core system down to a science. The third is if you hadn’t started with the first two games in the series, you will not do well. You need to have knowledge of the early days of Tekken or an uncanny knowledge of fighting games in general to be able to start with the series in three and after and do well at all. As I came to understand, I couldn’t just pick up three and start from there.

Despite not being able to play the game well, I do enjoy Tekken. I appreciate it for what it’s done for the genre. I think of Tekken as the forefather of style in fighting games, a series as much about how it looks and sounds as it plays. While you’ll never see me enter tournaments or do a Game Night match for any Tekken game, I do play the game from time to time. I’m actually good at the minigames, such as Tekken Beach Ball and especially Tekken Bowl. Because Tekken Force is tied into the fighting portion of the series, I tend to stay away from it in any version that it shows up. While I’m watching Tekken matches, I tend to listen to the music or pick up new details about the backgrounds that I hadn’t noticed before.

The best part of Tekken, for me so far, has been the soundtrack. I am an avid fan of the series sound direction and it’s customary for me to find the soundtrack for a new version. Chances are there is something on it that I will like. On each soundtrack I have my favorites that stick out as the “Tekken sound.” My favorite overall is Tekken Tag and Tekken 5 runs a close second. I’d be remiss in not mentioning that the Tekken 4 and 5 soundtracks grew on me after hearing them so much courtesy of the “Prince of the Iron Fist” that I live with. My partner is a Tekken player and was for some time before I met him, so Tekken gets much love in our home.

With the announcement of Tekken Tag 2 and Tekken vs. Street Fighter, you can be assured someone at Gaming Insurrection will be playing or listening to one of the best fighting game series ever made.

Lyndsey Mosley

Editor, Gaming Insurrection

Tekken statistics

Games in the series owned: 6 (including arcade versions of 1, 2 and 3 packaged with Tekken 5)

Favorite characters (mine): Ling Xiayou, Hwoarang, Unknown, Kazuya Mishima, Sergei Dragunov, Zafina

Favorite tracks

Tekken Tag: Unknown (arcade and home), School, Hwoarang , Jin, Staff Roll, Ogre, Character Select, Result, Continue, Yoshimitsu, Strike

Tekken 4: Jet, Fear, Kitsch, Gym, Hex, Lights, The Inner Shrine, Touch and Go

Tekken 5: The Finalizer, Who’s Afraid Of, Those Who Go To Heaven

Tekken 6: Scenario Map, Staff Roll A, City After Dark Theme, Never Ending-Game Over/Continue, Sacred Dark (Azazel’s Chamber)

Listen to our Editor’s Weekly Podcast on Tekken: Episode #19 – Everything Tekken

Play

25

09 2010

Game Night #03: Street Fighter Alpha Collection

Jamie and I sat down to play Street Fighter Alpha Collection’s Hyper Street Fighter Alpha for the third Game Night. Watch the video here or visit our Youtube channel.

YouTube Preview Image

11

08 2010